Sorry if it counts as necroing but didn't want to make a new topic.
I agree that Enlightenment is rarely worth it, so how about giving it a secondary way of usage: If you take it with 0 beads in addition to it's current effects it gives a permanent conversion bonus, like +40%.
It is totally in harmony with GG's philosophy who "despises mundane dependencies". He rewards you for taking it one step further by not even collecting beads.
As for balancing it doesn't seem broken to me, since most CP heavy builds want to convert stuff from the start to pile up a huge bonus. You can't even grab Enlightenment easier by converting junk and potions like crazy, beacause you will undermine your total CP bonus.
Btw am I the only one who is bothered by indulgences not saving you from punishment if you convert Taurog's items?
What's the point then? If you want to convert those then you're probably not a meele only character, so the max mana costs you took were enough punishment already.
I'm okay with Stone Heart, it has a cool interaction with EM on narrow dungeons: You can make a lot of extra space for future plants at a low cost
A little buff to Poison would be cool. How about this: +1 base damage and with every new level you take, the piety bonus for inflicting poison raises by +2. (It still starts at 1, but aplies to APHEELSIK too)
What are your opinions?