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Undiscovered Territory
Posted:
Wed Dec 18, 2013 11:00 am
by GoatBot
Re: Undiscovered Territory
Posted:
Wed Dec 18, 2013 3:47 pm
by Zaratustra
Speaking of which, the Strategy section in the wiki (
http://www.qcfdesign.com/wiki/DesktopDu ... e=Strategy) needs to be fairly updated.
Re: Undiscovered Territory
Posted:
Wed Dec 18, 2013 3:56 pm
by Lujo
Re: Undiscovered Territory
Posted:
Wed Dec 18, 2013 4:33 pm
by Darvin
Very nice read. Desktop Dungeons has always me by the level of depth and strategy present in a single-player game, and the fact that there are always new and unusual combos to try (even if there are some very reliable fallbacks).
Re: Undiscovered Territory
Posted:
Wed Dec 18, 2013 5:00 pm
by Blovski
Nice read and it's one of the real pleasures of the game as a longish-time beta tester to find or learn from others tricks and strats I'd not thought about and to have so much uniqueness and depth in playing each dungeon.
Re: Undiscovered Territory
Posted:
Wed Dec 18, 2013 7:44 pm
by sitnaltax
What is the "Portal Perilous" referred to in the article?
Re: Undiscovered Territory
Posted:
Wed Dec 18, 2013 8:25 pm
by The Avatar
Portal Perilous is the third and final tri-quest that can be found in the upgraded version of the goat glade (special edition only) once you beat the other two tri-quests.
Great read devs, congrats on making a game with so much depth and potential. It's truly impressive.
Re: Undiscovered Territory
Posted:
Wed Dec 18, 2013 10:16 pm
by Dreamdancer
Re: Undiscovered Territory
Posted:
Wed Dec 18, 2013 10:35 pm
by Wargasm
Or whomever typed that worships Tikki Tooki and is misdirecting us. :p
Re: Undiscovered Territory
Posted:
Thu Dec 19, 2013 4:28 pm
by Lujo