It was done on Havendale Bridge where there are the Tokoloshe charm drops, but say you get 6 of them with spirit pack (optimistic), that's say 60 + 90 = 150 more. I'm guessing piety is no issue.
So that's 975. Dude had much more than that (like, a lot more).
Ick Swamp would provide more drops that's true, but it wasn't done there AFAIK. Tinker wouldn't provide a glyph, but would provide more shops and transmutation seals. It wasn't done with a tinker, or a particularly CP enabling class (the screenshot I have).
So no Ick, and no Tinker, and no Transmuter.
I suppose there could've been a Blacksmith secret subdungeon, you can get some CP out of that, lets say 200 with spirit pact (eyeballing it).
So thats 1175 CP. Dude had quite a bit more than that but was asking me if there was a way to reliably break a certain ludicrous threshold he was stuck at.
Oh, and there's always the 8 potions with spirit pact, that's 200 more, so 1375, so we're getting somewhere.
At 1375, the things unaccounted for are preps besides fewer glyphs, shop items and gods besides pactmaker (let's say piety is no object). And potentially subdungeons. Is this right? And if so, what's you're best shot at maxing out?
I almost got pwned by Shifty Brickwork!