I've started playing DD last week, and so as common newbie I'm struggling with the game mechanics. I've watched some tutorial videos and search among QCF & Steam forums, but still I can't find any answers.
I've understood the strike order mechanic and the importance of the "slowed" and the "first strike" buffs, but I don't get this : when I use WEYWUT on an enemy with a higher level than mine, he's slowed. Still if I strike him, I'll take some damage. Is this normal considering he is "slowed" and so with a lower strike order than mine ?
Another example, if I use GETINDARE and then directly strike a higher level enemy (without "First strike"), I'll also get some damage back.
Is the higher level a more important factor than "slowed"/"First strike" buffs, or do I miss something in the game mechanic ? I think all of this is far more deep than I expect

Thanks in advance for your help !
