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QCF Design Community • View topic - Ask A Dev
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Re: Ask A Dev

PostPosted: Sun Mar 16, 2014 3:35 pm
by Lujo

Re: Ask A Dev

PostPosted: Mon Mar 17, 2014 9:51 am
by Nandrew

Re: Ask A Dev

PostPosted: Mon Mar 17, 2014 12:45 pm
by Lujo

Re: Ask A Dev

PostPosted: Mon Mar 17, 2014 4:09 pm
by Blovski
The balance has been something beautiful for a while now. Any more tweaks in the works or has the endless balancing process ended with the endless beta?

Re: Ask A Dev

PostPosted: Mon Mar 17, 2014 5:46 pm
by Astral
Do you mind if I ask less DD related questions too?

Have you always wanted to be a game developer?
What made you choose this career?
Do you have a fave genre of games?
What kind of game was the 1st game you ever created?
How many games have you worked on so far?
What do you like the most about developing games?
What were the best and worst aspects of making DD?

If I asked stuff you already answered in previous blog posts/topics etc. just give me a vague direction where to look for it, that's fine by me.

Re: Ask A Dev

PostPosted: Tue Mar 18, 2014 9:56 am
by Nandrew

Re: Ask A Dev

PostPosted: Tue Mar 18, 2014 2:16 pm
by Lujo
Well, the thoughts on what you'd do for an expansion sound reasonable. I always did kinda think that the approach the RPG genre that DD presented had plenty of space outside of the boundaries of what was chosen. Looking forward to (possibly) seeing an expansion pack that explores it.

More questions! (Actually talking to one of you guys without having my brain pounded by the game for weeks/days/hours is fun ^^)

Q1: Any chance the Naga Cauldron gets applied to both effects of potions for Thieves? (Wrong kind of question I know, but this one's kinda haunting me.)

Q2: I assume you don't keep count, and a non-vague answer would sorta defeat the point, but what would you say how many of your "plants" have we not dug up yet?

Q3: Which ones were you most excited/glad about when we did dig them up?

Re: Ask A Dev

PostPosted: Tue Mar 18, 2014 3:08 pm
by Nandrew

Re: Ask A Dev

PostPosted: Wed Mar 19, 2014 12:54 pm
by TheSchachter
Oh, here's a rather dd-unrelated question in case you feel like answering it:

If someone were interested in making a video game (say a really simple one), but had basically no related experience or knowledge whatsoever, where would you suggest they should start (in terms of learning, practice, etc.)

Re: Ask A Dev

PostPosted: Wed Mar 19, 2014 10:00 pm
by flap