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QCF Design Community • View topic - Hidden abilities / undocumented features
Page 2 of 8

Re: Hidden abilities / undocumented features

PostPosted: Mon May 26, 2014 9:04 pm
by Lynzkar

Re: Hidden abilities / undocumented features

PostPosted: Mon May 26, 2014 9:53 pm
by Lujo
19. LEMISI(?) - is quite dangerous, if I remember correctly and I remember it killed me dead with the goatperson or somesuch. It either reveals everything or blow you up, can't remember which.

Re: Hidden abilities / undocumented features

PostPosted: Mon May 26, 2014 10:09 pm
by caviar

Re: Hidden abilities / undocumented features

PostPosted: Tue May 27, 2014 5:11 am
by Lynzkar

Re: Hidden abilities / undocumented features

PostPosted: Tue May 27, 2014 6:05 am
by Nurator
Wow so many undocumented things... I am learning by the minute :)

22. +% Enrage on monsters does not increase the resulting damage by that amount. Instead it increases a (internly) hidden base stat, so the +% percentage is only a upper bound on the real damage

Re: Hidden abilities / undocumented features

PostPosted: Tue May 27, 2014 6:54 am
by Lynzkar
23. Again not quite hidden. But for anyone that wonders, Crossive stick and Matyr wraps does not cause stacking corrosion (still just 1 stack of corrosion / hit)

Re: Hidden abilities / undocumented features

PostPosted: Tue May 27, 2014 7:49 am
by Nurator
24. The Assassin is supposed to override any other status effect when instantly killing low level enemies. But if you kill a cursed enemy you still get cursed (this is more a bug than an undocumented feature)

Re: Hidden abilities / undocumented features

PostPosted: Tue May 27, 2014 8:52 am
by Lynzkar
25. In the Cursed Oasis the fighter will see the Shade's locations from "the cursed dimension", with his/her instincts ability.
26. You can also stand inside the Cursed Dragon, if you kill an enemy, causing you to lose all your stacks of curse, while standing on it's location (Took a screenshot, cause I found both of them in the same run : http://i.imgur.com/35uPoqk.png (This also shows how layering works)
27. Sprite layering: Enemy level > Your level > You > Enemy > Item > Shop > Stairs / Sign

Re: Hidden abilities / undocumented features

PostPosted: Tue May 27, 2014 9:24 am
by Lujo

Re: Hidden abilities / undocumented features

PostPosted: Tue May 27, 2014 9:49 am
by Lynzkar