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QCF Design Community • View topic - Working UI Harder, Better, Faster.
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Working UI Harder, Better, Faster.

PostPosted: Thu Nov 20, 2014 11:14 am
by GoatBot

Re: Working UI Harder, Better, Faster.

PostPosted: Thu Nov 20, 2014 7:20 pm
by Tinker
Looks great! I think visually it's definitely on the right track!

It's mentioned that there should be no more on-hover pup-up text, so does that also mean that with the designed interface, there would be no text aids or descriptions anymore about the boons? I'm sure it wouldnn't bother more veteran players, but I still catch myself reading boon descriptions all the time...

Re: Working UI Harder, Better, Faster.

PostPosted: Fri Nov 21, 2014 9:57 am
by damousey
Not to worry, the boon information is still all going to be available in a secondary popup now. It'll be more like the existing shop and comparison panel pop ups.The only information being changed is that some of the lengthier descriptions will get a slimming rewrite to make this possible.

I'm not a veteran player either, I NEED those descriptions to stay, we're just presenting things more uniformly.

Re: Working UI Harder, Better, Faster.

PostPosted: Fri Nov 21, 2014 2:17 pm
by lieronet
Looks good, very excited for the Droid port to release. Is there an estimated release date for it?

Re: Working UI Harder, Better, Faster.

PostPosted: Mon Nov 24, 2014 3:45 am
by ArcticMetal
Any chance I will be able to use the same save between the Android and PC version?

Re: Working UI Harder, Better, Faster.

PostPosted: Mon Nov 24, 2014 7:51 am
by Darvin