by Bwrgarbl on Wed Aug 05, 2020 2:11 am
Rat in Hexx Ruins
This, of course, is a lot of fun. and although deaths are dominant right now, it's actually not that hard if you know rats. Stheno likes to remove all the remaining monsters to boost resistance. Rats don't care about any of that... popcorn isn't their thing and corrosion is unresistable damage. Earthmother is in the preps and I took her... this is not something you would normally do if you care about consistency. EM is too random, and double plant generation is just asking to get screwed. Especially on a map known for being cramped like Hexx Ruins. Which is fine, because all I really wanted was that IMAWAL right at the start to make sure I could control revenants (making sure to move them off of blood pools most of the time). I avoided dipping into EM boons for the most part (bought some health when needed)... just letting piety shoot way up. I could have converted out... but really, when you take EM, her penalty is a plus, entanglement always costs 5 and produces the 10 plants you need for clearance. Which is huge spike potential... all you need to do is put 30+ corrosion on a boss (reflex potion is so good for rats, especially combined with the shop bar boosts) and fireball away. Finding the glyph was the only real problem. PISORF is right near the start, which served up until the end when I finally got BURNDAYAZ.