by Bwrgarbl on Sun Jun 03, 2018 11:44 am
Well, theoretically, death gaze and knock back should be on opposite ends of the combat order. Death gaze up front, and knock back at the end. Death gaze at the very end of the combat order is problematic... it means that you need to be at high enough HP to avoid it after damage has been dealt. That's too complicated, and makes it much more powerful.
* Gorgon in Grim Grotto *
I'm surprised so many people aren't grabbing Whurrgarbl... it's so good for Gorgons, because it extends their poison and increases their damage. Plus, you can do cute tricks with it, like pop the stack by attacking popcorn so that the monster you're regen fighting gets into death gaze instant kill range. Extra health markers is also a good idea, this is a 140% dungeon. Thought about bringing in the Slayer Wand... then remembered that it doesn't help Gorgon's clear paths, because they still petrify the target. So I brought in Earthmother, just for some health and XP (the savings on blackspace were well invested in regen fighting the boss). The Slayer Wand can't really compare for XP, and that seems to be its best use today.