Death warning for touch devices

I've owned Desktop Dungeons since 2012, but I've switched to playing primarily on my iPad for convenience.
I'm starting to reconsider this though after a series of frustrating deaths when it misinterprets a "do nothing" lift off of the radial menu as selecting the fight option. (This is particularly likely when the enemy is at the top of the screen, since the menu generates lower than usual.)
I've also had a couple deaths due to my finger brushing the "fight" button a second time, resulting in a double attack and death.
Yes, you can blame user error but it's not fun taking an extra three seconds for every move to make sure it's doing what you think it is. And even then you will slip occasionally. It really sucks losing an hour of play to a UI quirk.
Please consider adding an optional confirmation dialogue for touch devices.
I'm starting to reconsider this though after a series of frustrating deaths when it misinterprets a "do nothing" lift off of the radial menu as selecting the fight option. (This is particularly likely when the enemy is at the top of the screen, since the menu generates lower than usual.)
I've also had a couple deaths due to my finger brushing the "fight" button a second time, resulting in a double attack and death.
Yes, you can blame user error but it's not fun taking an extra three seconds for every move to make sure it's doing what you think it is. And even then you will slip occasionally. It really sucks losing an hour of play to a UI quirk.
Please consider adding an optional confirmation dialogue for touch devices.