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QCF Design Community • View topic - Orcs?
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Orcs?

PostPosted: Sun Aug 07, 2011 6:36 pm
by FDru
Sorry if this has been covered, but I only ran across a couple of other posts mentioning this issue when I was searching and my case is slightly different. From what I recall, I've never run across the orcs in a dungeon at all so have never had an opportunity to "rescue" them or whatever. Where are they supposed to show up?

If it matters, I've unlocked every other race and class that I'm aware of, and this is my dungeon map so far (right click and view image to see the whole thing):

Image

Re: Orcs?

PostPosted: Sun Aug 07, 2011 6:40 pm
by michal.lewtak
Oh yeah, right! I gave them my gold, I drank their poison tea, and they still won't join me :(
Would be nice to have a race that converts items to base damage.

Re: Orcs?

PostPosted: Sun Aug 07, 2011 6:43 pm
by Hexagon
They were in a sub-dungeon in the level with the bridge-troll if I remember correctly.

Re: Orcs?

PostPosted: Sun Aug 07, 2011 6:58 pm
by hallr
I did the same thing. Drank tea, but no orcs :/

Re: Orcs?

PostPosted: Sun Aug 07, 2011 7:20 pm
by Deadman

Re: Orcs?

PostPosted: Sun Aug 07, 2011 10:33 pm
by Herborist
I drank their tea, but I think I died that dungeon.

Re: Orcs?

PostPosted: Sun Aug 07, 2011 10:41 pm
by bla0815

Re: Orcs?

PostPosted: Sun Aug 07, 2011 11:55 pm
by FDru
Ah, it didn't occur to me that it was a random thing since I got all the other unlock races on the first visit to the dungeons I found them in.

Anyway, finally found them in Havendale Bridge after a few more tries. Thanks guys.

Re: Orcs?

PostPosted: Mon Aug 08, 2011 1:01 am
by fall_ark
The current engine doesn't handle multiple "events" quite well. If you drank their tea but then defeated a special dungeon/finished a race or class quest/bring back a special item/etc.. If you want to be certain, just drink their tea and swiftly climb the ladder back to your kingdom.

Re: Orcs?

PostPosted: Mon Aug 08, 2011 2:55 am
by TigerKnee
Man, I didn't even know guys like Dracul and Goblins were in. Should have really mentioned that in the patch notes or something since I didn't really find a reason to replay the "puzzle" dungeons.