Zhugal
God of Pestilence and Debility
Initial worship
Gain piety equal to your missing health.
Likes
Corrode a monster (repeatable): +3 piety (Per attack, regardless of corrosive strike level)
Become poisoned, corroded or weakened: +4 piety
Move a monster so that it is newly adjacent to at least 3 other monsters: +6 piety
Dislikes
Be cured of poison: -5 piety
Use a Burn Salve or Fortitude Tonic: -20 piety
Buy from an apothecary: -20 piety
Move a monster so that it is no longer adjacent to any other monsters (if it's still alive): -3 piety
Punishment
Become Exhausted (mana won't regenerate) when not at full health. Potions lose 8% effectiveness (stacking).
Preparation penalty
40% of monsters gain Fast Regen.
Plague Hand: 15 piety
Gain 2 levels of poisonous strike and 1 level of corrosive strike. Become poisoned and corroded.
Miasma: (repeatable)
Unpoisoned monsters adjacent to poisoned monsters are infected for 1 tile's worth. Gain 5 piety for each newly poisoned monster.
Enervate: 20 piety (+30 piety repeatable)
All currently poisoned monsters are inflicted with weakness equal to their level. Become weakened.
Explosive Putrefaction: 15 piety (repeatable)
The next monster you kill will explode! All walls adjacent to the victim will be destroyed. Adjacent monsters will lose 4% of their max health.
Plague Heart: 90 piety
Your body is warped by the essence of Zhugal. Stacks of corrosion and weakness are capped at two times your level and now have the inverse effect. Monsters drop corrosive pools rather than blood. Become incurably poisoned.