What Else Do You Play?

All things Desktop Dungeons

Re: What Else Do You Play?

Postby Nurator on Mon Dec 31, 2018 7:59 pm

You should definitely check the mod out, its just amazing!
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Re: What Else Do You Play?

Postby shade_of_ox on Mon Dec 31, 2018 9:42 pm

I also heartily recommend the mod. It's shaping up to be basically DD 2 with almost as much content as the base game already, and it's less than half done...

Don't be scared off by the difficulty disclaimers, it's not really that much harder than figuring out how to play the base game the first time. ;)
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Re: What Else Do You Play?

Postby Xenagie on Mon Dec 31, 2018 11:33 pm

I'm in the exact same boat -- I worry about my steam not "liking" the mod, losing access to dailies, losing save progress, or the mod adding a false difficulty that makes the base game "unfun"(which has happened with quite a few DLCs I've downloaded over the years. This thread definitely helps put my mind at ease about that.

For other games, I'd definitely add my recommendation to those who say Tales of Maj'Eyal. The depth of the tactical combat scratches the same itch Desktop Dungeons does. In both games, you are rewarded for careful thought, deep knowledge, and cleverness. They both have this core gameplay loop where you are CONSTANTLY thinking, reevaluating, and planning. In Tales of Maj'Eyal, the cooldowns and lack of consumables prevents spamminess and promotes tactical thinking. Like DD, there are many classes, and real gameplay differences between them, so that it always feels like there are different ways to skin a cat. Both have innovative mechanics that constantly create novel gameplay situations, and an incredibly high skill ceiling where you can keep learning and sharpening your skills. And like DD, there is a great free version to try(in fact it's pretty much the whole game without some donator features and DLC.) I can't recommend it enough.
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Re: What Else Do You Play?

Postby dislekcia on Wed Jan 02, 2019 10:28 am

Xenagie wrote:I'm in the exact same boat -- I worry about my steam not "liking" the mod, losing access to dailies, losing save progress, or the mod adding a false difficulty that makes the base game "unfun"(which has happened with quite a few DLCs I've downloaded over the years. This thread definitely helps put my mind at ease about that.


Safest way to play the mod is just to copy your entire DD folder somewhere and install the mod there. The game doesn't need Steam to run :)
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Re: What Else Do You Play?

Postby srid on Wed Jan 02, 2019 5:38 pm

Xenagie wrote:I'm in the exact same boat -- I worry about my steam not "liking" the mod, losing access to dailies, losing save progress, or the mod adding a false difficulty that makes the base game "unfun"(which has happened with quite a few DLCs I've downloaded over the years. This thread definitely helps put my mind at ease about that.


Yes, the best way to install the mod is to make a copy of your entire Desktop Dungeon folder and simply add the mod from there. Dailies and online saves are deactivated by the mod to prevent any accident, but you can keep playing the original version of the game for the dailies and rainbowing stuff.

I'm not sure what you mean by "adding a false difficulty that makes the base game unfun", but I don't think the mod does that. We don't touch the vanilla content of the game: we only add more classes, a few more shop items (that you can blacklist if you want to keep the shops as is), more preps, and a lot of new dungeons.

We are very careful about not breaking the original game balance with broken items. The new dungeons are slightly harder than the vanilla content, but feel much harder the first times you play them, because they introduce new gimmicks, where all regular players are used to know each vanilla dungeon like the back of their hand by now. With time, it turns out that once you get used to them you can beat them quite consistently like for the vanilla game. It hasn't been proved yet, but we the new dungeons are meant to be rainbowable too.
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
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Re: What Else Do You Play?

Postby Xenagie on Wed Jan 02, 2019 10:57 pm

Yeah, I'll definitely have to try it, I am really excited for it, but I kept hesitating and thinking "maybe I should do everything in the base game first, just in case." If I install it in a new directory, it sounds like I won't damage my save. By "false difficulty", I didn't mean any offense. I was just thinking I had some bad experiences in the past, and was just saying Nurator, Shade of Ox, and your comment's put my mind at ease about it.

I meant things like old Doom mods that would fill the maps with almost unkillable mobs, DLCs that I've played that have added new features haphazardly to the base game in order to "provide challenge to experienced players", or really unbalanced add-ons that make the base game difficult to the point of unfunness. I don't want to name specific cases both because it seems kinda negative, and because I'm afraid I'd end up arguing with people who were like "What do you mean, the new mega-spider death gods in the first level of "Bunny Hop Adventures" " "hurt gameplay"!?! I got over 500 hours of fun out of the chainsaw death maze alone!!"

It sounds REALLY awesome, and I'm excited to start playing it. Thanks for putting so much work into a game we both love.
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Re: What Else Do You Play?

Postby The Avatar on Thu Jan 03, 2019 1:17 am

Xenagie wrote:Yeah, I'll definitely have to try it, I am really excited for it, but I kept hesitating and thinking "maybe I should do everything in the base game first, just in case." If I install it in a new directory, it sounds like I won't damage my save. By "false difficulty", I didn't mean any offense. I was just thinking I had some bad experiences in the past, and was just saying Nurator, Shade of Ox, and your comment's put my mind at ease about it.

I meant things like old Doom mods that would fill the maps with almost unkillable mobs, DLCs that I've played that have added new features haphazardly to the base game in order to "provide challenge to experienced players", or really unbalanced add-ons that make the base game difficult to the point of unfunness. I don't want to name specific cases both because it seems kinda negative, and because I'm afraid I'd end up arguing with people who were like "What do you mean, the new mega-spider death gods in the first level of "Bunny Hop Adventures" " "hurt gameplay"!?! I got over 500 hours of fun out of the chainsaw death maze alone!!"

It sounds REALLY awesome, and I'm excited to start playing it. Thanks for putting so much work into a game we both love.


If/When you do start on the mod, we always appreciate you posting thoughts in the current mod discussion thread! Hearing what people like and dislike, understand or don't, and more is essential to refining the mod. Also, know that if you'e not an absolute master that actually makes your feedback all the more valuable. Us people on the team who do the pre-release testing and a lot of the people who play and post are all extremely experienced, so I frequently worry that getting too one-sided feedback will make it too new player unfriendly.

Also, given that enough time has passed to demonstrate that the mod is only marginally harder than the base game (despite being trickier than that at first due to you needing to start learning new DD things again), I think we can probably do away with the "THIS IS HARD, MUHAHAHA!" warning. After all, it risks scaring away perfectly qualified players whose game could be enhanced and whose stills could be gradually sharpened by playing the mod.
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
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