by Darvin on Fri Jan 15, 2016 4:25 am
Well, seeing as it's topical, here's the full listing of my 11 losses in the dailies thus far.
1) Half-Dragon in Magma Mines - this was one of the earliest dailies before the enhanced edition officially released. In this dungeon, we had the half-dragon and magic-immune boss happened to be nestled against the edge of the board with a magma tile below him. This meant that there was no way to deliver physical damage without moving him. There are a couple ways around this (we've now established that WHUPAZ can be used to deliver the killing blow in this case, allowing us to reliably deal with the situation if it comes up again using the generous daily apothecary) but at the time it basically came down to "those who prepped Taurog could move him due to his cowardly trait, those who didn't lost"
2) Monk in Creeplight Ruins - just a straight-up misclick at 1st level, clicking one too many times and dying.
3) Goatperson in Slime Pit - I got greedy and prepped Binlor to access the hidden subdungeon, but unfavorable deity shifts turned this into an Albatross that cost me the run. I ended up being just one hit short of killing the boss.
4) Goatperson in Northern Desert - another flat-out misclick near the beginning of the dungeon, hitting a health potion instead of a mana potion while worshiping Dracul at 1st level and dooming myself to death by starvation since I was gimped. This was the end of my longest streak previous to my current one.
5) Elf Tinker in Rock Garden - misclicked and my WEYTWUT glyph didn't activate, impaling myself on a monster rather than teleporting it away.
6) Halfling Rogue in Shifting Passages - after using a reflex potion, Evolvia re-randomized his abilities between when I attacked him and when he retaliated, gaining death gaze 100% and killing me in spite of a safe combat prediction. This was deemed a bug and ultimately fixed in a patch.
7) Vampire in Cursed Oasis - just a series of embarrassingly bad plays on my part in an already-difficult scenario. I didn't want to talk back then, and I still don't -_-
8) Half-Dragon in Labyrinth - I only discovered the second boss - Super Meat Man - with a few tiles remaining in the dungeon. With his back to the corner I couldn't use knockback to damage him, and simply didn't have enough resources to get through that fat.
9) Goatperson in Rock Garden - this is the infamous run that had only a handful of winners, all of which used spoilers to avoid level 1 starvation. I myself was screwed by an untimely conversion to Earthmother and blocked by a plant, forcing me to take corrosion and preventing me from beating monsters I needed to beat.
10) Orc Crusader in Slime Pits - misclicked as I was using martyr wraps to build up corrosion on super meat man and died.
11) Goatperson in Creeplight Ruins - explored in the wrong directions and died. Classic level 1 starvation that everyone fears when going into a goatperson run.
So 2 "strange game mechanic" losses, 4 primarily due to misclicks, 3 "ran out of resources" scenarios, and 2 that can only be blamed on the Goatperson.