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QCF Design Community • View topic - Experience tool
Page 1 of 4

Experience tool

PostPosted: Mon Jun 06, 2016 3:11 pm
by zayyeh
Desktop Dungeons Experience Calculator: https://jsfiddle.net/zayyeh/cszgwryo/
Report any bugs and give me feedback.

Tips:
- Left click to kill, Middle click to IMAWAL, Right click to Slow/Unslow
- Learning: Left click to increase, Right click to decrease value.
- Englihtenment / Convert: Right click to choose custom value.
- Convert is enabled only when Goblin race is chosed.
- You can't change class or race after first kill.
- Humility is enabled when you reach LV2

TODO:
- Show Bonus/Total XP you get on current kill
- Fix Humility & Wicked Guitar Bonus XP formulas
- Plants mouse over fix
- Different mouseover colors for IMAWAL and WEYTWUT.
---------------------------------------------------------

v 1.1
- Added double boss kill button
- Added popcorn button for fast popcorn eating
- Aded reset button
- Slighly changed layout for better experience
---------------------------------------------------------

v 1.0
- Updated layout with graphic buttons + Dark theme
- Added Enlightenment. You can choose how many beads to convert by Right clicking the button.
- Added Wicked Guitar. Bonus XP calculated as +1 for every monster affected, and + 2 for every monster >= Level of hero until level up.
- Added customizable Convert! Now you can choose any amount of Conversion Points to convert on Goblin. Click on "Goblin" to enable Convert and then Right click on Convert to choose CP value per click. "CP:x" under the button shows current amount of Conversion Points.
- Added WEYTWUT and IMAWAL buttons once again. Now you can click a button or use shortcut (Right click for WEYTWUT and Middle click for IMAWAL)
- Improved mouse prediction. Now you don't need to mouse out and mouse over again a repeatable ability (Alchemist's Pact, Convert, Slow/Unslow the enemy via Right click) to see updated XP info.
- Fixed Fighter Exp giving sometimes extra bonus XP on level up.
- Fixed Chaos Avatar not treating Goblins properly ;)
---------------------------------------------------------

v 0.5
- Glyphs: IMAWAL, WEITWUT / WONAFYT (Slow)
- Boons: Humility, Learning, Chaos Avatar, Alchemist's Pact
- Race/Class: Goblin, Fighter
- Items: Balanced Dagger, Amulet of Yendor
- Other: Mouse over XP prediction, Plants for petrifying, Converting stuff for Goblin experience.

Re: Experience tool

PostPosted: Mon Jun 06, 2016 6:10 pm
by Tinker

Re: Experience tool

PostPosted: Mon Jun 06, 2016 7:04 pm
by Darvin
Tinker hit most of the big ones, but please allow me to make your life miserable: Goblins.

Re: Experience tool

PostPosted: Tue Jun 07, 2016 7:28 am
by zayyeh
Fixed. Could you please check?

For some features you mentioned, I think I will be able to add it :)

Re: Experience tool

PostPosted: Tue Jun 07, 2016 9:12 am
by zayyeh

Re: Experience tool

PostPosted: Wed Jun 08, 2016 7:40 pm
by Tinker

Re: Experience tool

PostPosted: Thu Jun 09, 2016 6:32 pm
by zayyeh
That's strange. Could you pls try to Ctrl-F5?
Do you see "Fighter" checkbox under the level?

Re: Experience tool

PostPosted: Sat Jun 11, 2016 9:39 pm
by Tinker

Re: Experience tool

PostPosted: Sun Jun 12, 2016 9:48 am
by zayyeh
Glad to hear that it was useful!

Thanks for testing it and reporting bugs. I'm not a programmer and never used Javascript before, so it took me quite a few days of googling stuff, but I think It won't be hard to fix these bugs and add some new features!

The only thing which seems hard to me to do is "undo" button. Need to think about it.

Could you confirm that calculator is correct on your kill-chain? L3 -> L7 gives 16/20. In your guide you wrote that it is 17/20

Yes, for the fighter I also tried to count the "missing" part. I still need to check into this.

Re: Experience tool

PostPosted: Sun Jun 12, 2016 6:47 pm
by Tinker