by srid on Fri Aug 31, 2018 5:59 am
I agree with you that VGT doesn't quite fit into your average coffee break. In that regards the last part is even worse.
If it can ease your pain, be assured that Phantom Citadel is considered as the hardest Vicious dungeon of the EE, which are all harder than the vanilla Vicious dungeons, including VGT in my opinion. I don't know if I should be saying that, but we are considering reducing the difficulty of Phantom Citadel a bit, to put it a little more on par with the other ones.
I haven't beat it either, not that I tried much, but in my few attempts I barely managed to kill one of the four generals before running out of resources. I don't even know where to begin to beat that with the Half-Dragon.
IIRC, you prepped EM, but I guess I would try with Binlor or JJ (not necessarily prepped, just prep a fourth altar and hope to find them). JJ mostly for the Weytwut glyph, which seems really crucial to benefit from the Knockback bonus. Binlor to get even more knockback, and pisorf as a next best thing to move people around.
I'm not saying this is the proper strategy, though. IMAWAL can be really useful for leveling up here.
The hardest part, as I was told, is simply leveling up, and learning how to deal with all the nasty monster traits, while being able to keep the right popcorn to be able to deal with frostbite, etc.
Compared to that, I'd say VGT is pretty simple. At least you can level up freely, and most enemies trait are not very nasty.
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.
Download over at ddmod.weebly.com!