[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 120: preg_filter(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 120: preg_filter(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 120: preg_filter(): The /e modifier is no longer supported, use preg_replace_callback instead
QCF Design Community • View topic - Weird facts about mechanics


Weird facts about mechanics

All things Desktop Dungeons

Re: Weird facts about mechanics

Postby Nurator on Fri Oct 12, 2018 4:40 am

20 is not completely true either. If you knockback en enemy with blink into a wall, it does not blink. If you knockback into empty spaces, it does.
Also:
21. Sorcerers Magic Shield is a second magical attack that can strip another DP, but after the enemy hits
22. Assassins Strike against low level enemies does not trigger any on hit effects, but all on kill. Thus, you still get cursed and unstable enemies explode, but riposte does not trigger
Nurator
 
Posts: 543
Joined: Sat Mar 24, 2012 2:02 pm

Re: Weird facts about mechanics

Postby srid on Fri Oct 12, 2018 6:23 am

Last edited by srid on Sun Oct 14, 2018 4:17 pm, edited 1 time in total.
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
User avatar
srid
 
Posts: 271
Joined: Sun Jan 07, 2018 8:46 pm

Re: Weird facts about mechanics

Postby shade_of_ox on Sun Oct 14, 2018 3:50 am

You can also use knockback to damage pacifist enemies with a cue ball. There's no way to actually kill them, though.
shade_of_ox
 
Posts: 428
Joined: Tue Jan 09, 2018 5:42 pm

Re: Weird facts about mechanics

Postby Nurator on Sun Oct 14, 2018 8:30 am

@srid Huh, you are right. Anyway, I added the new facts to the list :)
Nurator
 
Posts: 543
Joined: Sat Mar 24, 2012 2:02 pm

Re: Weird facts about mechanics

Postby AvovA17 on Sun Oct 14, 2018 1:49 pm

Picking up Titan Guitar does not give you piety under Binlor :(.
AvovA17
 
Posts: 330
Joined: Tue Dec 26, 2017 5:38 pm

Re: Weird facts about mechanics

Postby srid on Sun Oct 14, 2018 4:24 pm

We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
User avatar
srid
 
Posts: 271
Joined: Sun Jan 07, 2018 8:46 pm

Re: Weird facts about mechanics

Postby shade_of_ox on Mon Oct 15, 2018 11:49 pm

@Srid - that's my mistake. I noticed the self-cannon thing and assumed that works the other way around too. I saw that as a Troll in Gladiator.
shade_of_ox
 
Posts: 428
Joined: Tue Jan 09, 2018 5:42 pm

Re: Weird facts about mechanics

Postby Nurator on Sat Oct 20, 2018 9:12 pm

What... I just noticed something I didnt know AT ALL:

24. IMAWALing a slowed enemy removes one layer of curse

Is that stated anywhere?
Nurator
 
Posts: 543
Joined: Sat Mar 24, 2012 2:02 pm

Re: Weird facts about mechanics

Postby The Avatar on Sat Oct 20, 2018 11:14 pm

Doesn't IMAWALing any monster remove a layer of curse? I don't think slow has anything to do with it. (It might be IMAWALing a non-cursing enemy, but I don't have time to check right now.)
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
User avatar
The Avatar
 
Posts: 4720
Joined: Mon Sep 12, 2011 8:52 pm

Re: Weird facts about mechanics

Postby AvovA17 on Sun Oct 21, 2018 1:37 am

AvovA17
 
Posts: 330
Joined: Tue Dec 26, 2017 5:38 pm

PreviousNext

Return to Desktop Dungeons

Who is online

Users browsing this forum: No registered users and 66 guests

cron