by The Avatar on Sun Aug 04, 2019 9:06 pm
By limiting it, essentially. We may add more functionality if the feature proves popular, but for now it’s basic. You can only design solo-troll puzzles, you can only save and load them in the context of the maker itself (as opposed to generating a puzzle you can select from the Explorer’s Guild menu), and you can only share them manually.
As for the more literal how, a series of items that generate everything you might need to make one, including four terrain types, five troll types, potions and cracked soul orbs (to restore fighter DP), glyphs you can pick up, and save/load functionality to capture/reset the puzzle once made/played. As a minor convenience note, all the generation items are click to use and click again to unselect (unlike normal glyphs, that unselect after use) to make it much less of a hassle to design complex maps. It’s not a perfect system, and it’s not everything it could be (yet), but it works quite well as a starting point for user-designed puzzles.
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.
Download over at ddmod.weebly.com!