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QCF Design Community • View topic - Inventory slots
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Re: Inventory slots

PostPosted: Thu Aug 11, 2011 7:33 pm
by PeaceChaser
Throwing my 2 cents in here.

I liked that inventory was limited in the alpha - by how much cash you had. Glyphs were limited to 3 slots.

I don't really like the fact that inventory is limited to the point it is right now from a game-play value perspective. It needs some limitation, but there must be some alternative. Or perhaps an upgrade to a race / building / class that allows + 1 more inventory slot. Perhaps a preparation?

Finally, I strongly believe trophies need to be able to be collected without using an inventory slot. I don't like dumping equipment at the end to pick them up.

Re: Inventory slots

PostPosted: Thu Aug 11, 2011 11:08 pm
by Galefury