The demo timer starts - NOW!

All things Desktop Dungeons

Re: The demo timer starts - NOW!

Postby Darvin on Wed Jun 08, 2011 2:25 am

All I get is the "install unity" button. I've done that, but there's nothing else on the page indicating how to play once I've installed.
User avatar
Darvin
 
Posts: 3063
Joined: Thu Jun 02, 2011 1:44 am

Re: The demo timer starts - NOW!

Postby fadedc on Wed Jun 08, 2011 4:09 am

I like the new hard mode dungeons. My favorite is the rock garden because the annoying plants really make it play very differently then a normal run.

Are there still going to be incentives to beat a dungeon with multiple classes? That was my favorite part of the game because it added so much to replay value.
fadedc
 
Posts: 6
Joined: Wed Jun 08, 2011 4:02 am

Re: The demo timer starts - NOW!

Postby mcfatback on Wed Jun 08, 2011 7:33 am

the game doesnt even load........ u just install the utility, and it does nothing just sits at black screen : /
mcfatback
 
Posts: 1
Joined: Wed Jun 08, 2011 7:31 am

Re: The demo timer starts - NOW!

Postby 232 on Wed Jun 08, 2011 7:37 am

Was able to play a few times last night, but then it's been giving me a black screen as well. Switching to a different browser and clearing cache &c didn't help either.

Loved it while I was able to play though, looking forward to when you guys release the beta version.
232
 
Posts: 97
Joined: Wed Jun 08, 2011 7:13 am

Re: The demo timer starts - NOW!

Postby mass09 on Wed Jun 08, 2011 8:22 am

Can't wait for closed beta after playing the E3 Demo!

Guys, try using the latest Google Chrome, I'm using it with no problems and enjoying the game.

Great work QCF Design!
mass09
 
Posts: 15
Joined: Wed Jun 08, 2011 8:17 am
Location: Gauteng - Jozi

Re: The demo timer starts - NOW!

Postby Aequitas on Wed Jun 08, 2011 8:53 am

To anyone getting the 'black screen', it seems the uploaded file got corrupted somehow. A new version is up, and working.

Thanks for playing :)
User avatar
Aequitas
Site Admin
 
Posts: 78
Joined: Fri Mar 25, 2011 3:26 pm

Re: The demo timer starts - NOW!

Postby 232 on Wed Jun 08, 2011 9:13 am

Yep, all working! :D

And there goes my spare time...
232
 
Posts: 97
Joined: Wed Jun 08, 2011 7:13 am

Re: The demo timer starts - NOW!

Postby Nandrew on Wed Jun 08, 2011 9:52 am

fadedc wrote:Are there still going to be incentives to beat a dungeon with multiple classes? That was my favorite part of the game because it added so much to replay value.


There's not as much emphasis on that anymore -- goals have a far broader spread than the original DD -- but there will definitely still be featured challenges to beat dungeons with particular classes, either to encourage diversification or just to force players to prevail with a really awkward class/dungeon combo. :lol:
User avatar
Nandrew
 
Posts: 569
Joined: Fri Mar 25, 2011 5:59 pm

Re: The demo timer starts - NOW!

Postby flap on Wed Jun 08, 2011 12:34 pm

metroid composite wrote:
Nandrew wrote:Don't worry, this demo doesn't actually *have* sound. :P It wasn't high on our priority list for the E3 build.


Good call. If E3 is anything like the last time I went, you can't actually hear the game you're playing anyway because the conference is just that loud.


Displaying at least somewhere which class won which dungeon would be fun however.
flap
 
Posts: 229
Joined: Thu Jun 02, 2011 3:26 pm

Previous

Return to Desktop Dungeons

Who is online

Users browsing this forum: Google [Bot] and 1 guest