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QCF Design Community • View topic - Demo Bugs - Post your bug finds here
Page 4 of 5

Re: Demo Bugs - Post your bug finds here

PostPosted: Wed Jun 08, 2011 5:39 am
by dislekcia

Re: Demo Bugs - Post your bug finds here

PostPosted: Wed Jun 08, 2011 8:49 am
by Aequitas
Anyone having 'black screen' issues, there seems to hve been a problem with the uploaded file getting corrupted somehow. I'm uploading a new one, so you should be able to play again.

Sorry about that.

Re: Demo Bugs - Post your bug finds here

PostPosted: Wed Jun 08, 2011 2:36 pm
by metroid composite
When an enemy has magic resist, and resists knockback from PISORF, they seem to gain 25% physical resistance each time (up to 100% physical resist).

I'm not sure if this is intentional, but it does have the consequence of making some enemies pretty much unbeatable. (I'm guessing this is what happened when I lost to a 100% defence Ssseth).

Re: Demo Bugs - Post your bug finds here

PostPosted: Wed Jun 08, 2011 4:58 pm
by flap
I have also had a plant in the lower left corner of the rock garden, which is drawn, but does not seem to exist : just before there was a goblin on the top of it.
Now that the goblin is dead, I can't see any blood. I can walk over the tile, and when placing the cursor on the top of no monster information is being displayed.

I have also had an impossible Rock Garden : I was closed in a fearly big area, with only 3 level 1 monster, and one way out (everything else was blocked by walls) with a level 3 monster. There might have been a trick, but I did not find it...

Re: Demo Bugs - Post your bug finds here

PostPosted: Wed Jun 08, 2011 7:21 pm
by Nandrew

Re: Demo Bugs - Post your bug finds here

PostPosted: Wed Jun 08, 2011 7:23 pm
by Nandrew

Re: Demo Bugs - Post your bug finds here

PostPosted: Wed Jun 08, 2011 8:27 pm
by metroid composite

Re: Demo Bugs - Post your bug finds here

PostPosted: Wed Jun 08, 2011 8:48 pm
by el_devo
Found another oddity with the dungeon setup. Take a look at this image. You can see through the bloodstains that all of the enemies were concentrated in the lower-left. Thought I would show you in case it helps tweak your dungeon generation code :D

Re: Demo Bugs - Post your bug finds here

PostPosted: Wed Jun 08, 2011 10:27 pm
by flap

Re: Demo Bugs - Post your bug finds here

PostPosted: Thu Jun 09, 2011 8:00 am
by neongrey
Speaking of the Rock Garden and the smuggler tunnels, I just went in with that setup... and when I entered the smuggler tunnel, in the lower left-hand corner, I saw a plant sitting there, perfectly exposed. In the same spot on the main map was just a wall.