Review of the demo
Posted: Tue Jun 07, 2011 11:21 am
I have to say that I enjoyed it very much. Even though it's a small sampling of the game, I can already see that it's come a long way. Since it's not that long, I'll just bullet point my likes and dislikes.
Likes
- the item system; the game has moved closer to a rogue-like/rpg game
- pre-dungeon preparations
- new sprites (all of which are great)
- new mechanics (cowardly!)
Dislikes
- weaken/corrosion; I don't like negative debuffs that I have to live with for the entire duration of the run, but that's just me
- the desert dungeon doesn't have a desert tileset (I hope this is just because it's a demo)
- some of the classes are still too similar; wizard and sorcerer are too similar, same basic goals: stack MP, burn them down with fireball; sorcerers do auto-attack more, but that's a simple logic switch to make, not really a separate class in my mind
I hope that Gods appear in every dungeon - a lot of these would've been easier had I even some of the worse Gods from the freeware version.
Overall, I'd give it an 8.5/10, and I can conclusively say that that would've been a 9/10 had Gods been in the game. :P
And now back to anxiously awaiting the full version!
EDIT: I really like the dungeon where everything resurrects as a zombie and the boss has three forms.
Likes
- the item system; the game has moved closer to a rogue-like/rpg game
- pre-dungeon preparations
- new sprites (all of which are great)
- new mechanics (cowardly!)
Dislikes
- weaken/corrosion; I don't like negative debuffs that I have to live with for the entire duration of the run, but that's just me
- the desert dungeon doesn't have a desert tileset (I hope this is just because it's a demo)
- some of the classes are still too similar; wizard and sorcerer are too similar, same basic goals: stack MP, burn them down with fireball; sorcerers do auto-attack more, but that's a simple logic switch to make, not really a separate class in my mind
I hope that Gods appear in every dungeon - a lot of these would've been easier had I even some of the worse Gods from the freeware version.
Overall, I'd give it an 8.5/10, and I can conclusively say that that would've been a 9/10 had Gods been in the game. :P
And now back to anxiously awaiting the full version!
EDIT: I really like the dungeon where everything resurrects as a zombie and the boss has three forms.