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QCF Design Community • View topic - Post your Foe Suggestions here!
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Post your Foe Suggestions here!

PostPosted: Thu Jun 09, 2011 12:59 am
by MaximumSquid
Having creative and fun enemies to face is just as important to the game as the classes so why don't put a few out there

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Feel free to make your own combination of existing abilities or make up whole new ones (References Below:)
DD Alpha Monster Wiki Page: http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Monsters

DD Alpha Abilities:
Death Protection
Poison Attack
Mana Burn
Magical Attack
Magic Resistance
Physical Resistance
First Strike
Death Gaze
Blinks
Weaken Attack
Undead
Life Steal

E3 Beta Abilities:
Cowardly
Fast Regen
Revives
Corrosion

Sample Enemy:
Meat Man, 65% attack / 200% health
no abilities

Re: Post your Foe Suggestions here!

PostPosted: Thu Jun 09, 2011 2:01 am
by MaximumSquid
Oh. . . looks like I forgot to post this earlier when I got done so I might as well start. . .

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Ogre, 100% attack / 120% health
Rage (damage increases 30% while injured)

Elemental, 100% attack / 65% health
Magical Attack, Mana Shield, Explodes (does damage equal to it's remaining health before defeat)

Giant Beetle, 75% attack / 140% health
Poisonous (players cannot steal life from this foe and become poisoned when walking over this creatures remains)

Anklebiter, 25% attack, 80% health
Hidden (revealed when clicked on; player receives damage without retaliation) Grapple (player cannot move away)
Notes: Inspired by. . .
Image

Treant, 80% attack, 165% health
Rooted (immune to PISOFF and WEYTWUT glyphs)

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I was also thinking an enemy that steals one random item off your belt and drops it again when you kill it might be fun
(I'm sure it would make a pretty annoying boss too when you "enchance" it's abilities!)

Re: Post your Foe Suggestions here!

PostPosted: Thu Jun 09, 2011 3:33 pm
by metroid composite
Unicorn, 100%, 100%
Antimagic field (Spells cost 3 more mana to cast on this creature)

Mistform thingamajig, 70%, 130%
Unaware (All bonuses are ignored when interacting with this creature, including attack bonuses, defence bonuses, temporary spell effects.)

Animated cake of doom, 150%, 150%
Yummy (After you kill the cake, you get a temporary +20% attack, temporary +20% defence, and heal 4 mana)


(I should try to come up with better names for these...).

Re: Post your Foe Suggestions here!

PostPosted: Fri Jun 10, 2011 8:48 am
by zeemeerman2
I'm not that good with health and damage, so please forgive me I won't put it down in most of the suggestions here.

Ditto
100% Physical and Magical resistance
1 Health, 0 damage
Upon hit, transforms to the lastly killed enemy in skin and abilities

Trap:Armagaddon
At step upon: Destroy all walls.
Image

Warrior of death
When Warrior of death deals damage, all monsters surrounding Warrior of death increase their base attack by 1 for one attack.
Image

El-fish Bard
You can't dodge El-fish Bard.
Image

Imp summoner
When Imp summoner attacks, he tries to summon an Imp of his level to any square around him. It there's no tile free, Imp summoner attacks as normally.
Uses magical attacks

Imp
No XP
30% damage
30% health
Uses magical attacks
Deals damage to player if he or she moves to a tile surrounding Imp.

Re: Post your Foe Suggestions here!

PostPosted: Sun Jun 12, 2011 10:36 pm
by dislekcia
Hahaha, some of these are really quite interesting.

I've been toying with a Dwarf Fortress Carp reference idea for a while now, but it never seems like a good idea to raise it ;)

Re: Post your Foe Suggestions here!

PostPosted: Mon Jun 13, 2011 11:26 am
by Zalminen