by PeaceChaser on Mon Aug 22, 2011 2:37 am
MeVII - my comment was mostly jest. I realize that you make choices in Quake, but they aren't thought out like in turn based games. They are quick, reactive, responsive, intuitive, twitchy, basically everything a turn based game is not. I like Sid Meijer's games, I just disagree that the quoted philosophy is at the core of all games. ^.^