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QCF Design Community • View topic - Suggestion: At some point, abolish money; Also, encyclopedia
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Re: Suggestion: At some point, abolish money

PostPosted: Mon Aug 22, 2011 1:22 am
by fall_ark

Re: Suggestion: At some point, abolish money; Also, encyclop

PostPosted: Mon Aug 22, 2011 2:37 am
by PeaceChaser
MeVII - my comment was mostly jest. I realize that you make choices in Quake, but they aren't thought out like in turn based games. They are quick, reactive, responsive, intuitive, twitchy, basically everything a turn based game is not. I like Sid Meijer's games, I just disagree that the quoted philosophy is at the core of all games. ^.^

Re: Suggestion: At some point, abolish money; Also, encyclop

PostPosted: Mon Aug 22, 2011 4:40 pm
by dislekcia
I'm a "series of interesting choices" designer myself. Although I tend to think more about building mental models in players.

DD is definitely designed around removing non-choices, for reference ;)

Re: Suggestion: At some point, abolish money; Also, encyclop

PostPosted: Wed Aug 24, 2011 6:35 pm
by MeVII