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QCF Design Community • View topic - Beta Update: Poke ye not the ancient ones
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Beta Update: Poke ye not the ancient ones

PostPosted: Mon Aug 22, 2011 1:58 pm
by GoatBot

Re: Beta Update: Poke ye not the ancient ones

PostPosted: Mon Aug 22, 2011 7:18 pm
by Deadman
Sounds like a fine update

Re: Beta Update: Poke ye not the ancient ones

PostPosted: Mon Aug 22, 2011 8:19 pm
by Xanopticon
Wow this one came out fast. Good job devs! So glad I can use a Monk, a locker item and actually be able to pick up the boss trophy again.

Re: Beta Update: Poke ye not the ancient ones

PostPosted: Tue Aug 23, 2011 12:28 am
by PeaceChaser
Excellent, quickly produced update.

Lockering the new witchalock pendant still causes crashes though.

Re: Beta Update: Poke ye not the ancient ones

PostPosted: Tue Aug 23, 2011 12:51 am
by q 3
Good update. The Orc/Human balance feels about right so far. Orcs are more powerful early on, but only if they're willing to spend a fair chunk of points; Humans tend to be more powerful later on, although Orcs still do well with classes that have inherent damage bonuses and/or if they convert everything in sight.

Re: Beta Update: Poke ye not the ancient ones

PostPosted: Tue Aug 23, 2011 1:27 am
by Darvin
Jeez, now we have to do comprehensive spreadsheet comparisons of human monk vs orc monk.

Re: Beta Update: Poke ye not the ancient ones

PostPosted: Tue Aug 23, 2011 1:42 am
by PeaceChaser
I like the change to Orcs. They deserved to have > 100 conversion, and I like to convert everything on the map for that damage anyway - so it feels both balanced and rewarding. Excellent.

Re: Beta Update: Poke ye not the ancient ones

PostPosted: Tue Aug 23, 2011 1:48 am
by Intoxicatious
I can finally convert mana potions as an orc and have it mean something in the end.

Re: Beta Update: Poke ye not the ancient ones

PostPosted: Tue Aug 23, 2011 2:45 am
by fall_ark

Re: Beta Update: Poke ye not the ancient ones

PostPosted: Tue Aug 23, 2011 3:20 am
by q 3