Sweet update, lots of new content, some more hard stuff to beat and more items to get.
Sadly thought there's still no room to store them all... oh well, we'll just have to get choosing huh?
I also got the Grove Groove 'bug', which isn't really a bug when you think about it.
I'd already cleared the grove before the new update, and the quest got completed after visiting it. I guess it's just that the game checks for clear conditions at the end of the run.
This quest wasn't flagged on the map for me, no little red flag on the dungeon and no current quests for it.
New dungeons are sweet, especially the Labyrinth and the new vicious one. Nice little trick on the boss there, thought I was expecting a a complication seeing how well my first run went for a vicious dungeon. I've yet to see the full extent of what's after that little teaser though.
New god is a pretty good answer to some problems that have been discussed lately, thought he seems totally uninteresting at lower levels (seriously, that penalty is really evil
). I can definitely see him being useful to convert to for boss fights, which seems better than anything you could expect from him in the Alpha.
Keep up the good work!