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QCF Design Community • View topic - Suggestions
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Re: Suggestions

PostPosted: Thu Sep 01, 2011 5:24 pm
by dislekcia
Spell-specific hotkeys will come in the future, the number keys aren't working the way we'd like them to right now. They're kinda annoying because they can jump about...

Spoon as a small item might be something we could consider - you can bet it'll be something that gets talked about in the office over the next couple of days ;)

There are generally still a lot of animations missing in the game at the moment - many of things we've got at the moment are placeholders that we crunched in for the E3 or GDC demos. We'll get to animations when the tilesets are all done.

Re: Suggestions

PostPosted: Fri Sep 02, 2011 6:16 am
by darkcreep
Nice to hear that dislekcia:) Looking forward to those improvements in final version.
What about high resolution? Will that also be in final version?

Re: Suggestions

PostPosted: Fri Sep 02, 2011 6:42 am
by Wargizmo

Re: Suggestions

PostPosted: Fri Sep 02, 2011 5:09 pm
by q 3

Re: Suggestions

PostPosted: Fri Sep 02, 2011 5:17 pm
by 232
I appreciate that it might be a pain to arrange items or have a whole lot of hotkeys, but personally, would it be possible to just have the potions (if any) taking the top inventory slot?

Re: Suggestions

PostPosted: Fri Sep 02, 2011 6:52 pm
by gjaustin