gjaustin wrote:What I'd really like to see for MA is the removal of the attack penalty on the fireball boon. Even it meant that the piety cost would have to go up a little bit, that would give MA a boon other than Refreshment that's worth taking.
I'd also like to see either the mana penalty reduced/removed for Taurog's boons or his death protection boon only require 2 or 3 of the items so that you can actually reasonably use it.
I personally believe that without the serious inventory restrictions Taurog would be rather overpowered.
Darvin wrote:I personally believe that without the serious inventory restrictions Taurog would be rather overpowered.
For a typical character, I fully disagree. Taurog's boons would be quite well-balanced without taking up any inventory space at all, since the -2 mana per boon is a pretty huge blow.
The problem comes with characters like Monks and Berserkers which can conceivably get away with eschewing magic altogether. Once your mana drops below about 7 it stops mattering because you basically have no relevant spellcasting power remaining. At this point, there's no further penalty to accruing further boons and the inventory space requirement is necessary as a counter-balance.
I think something needs to be done about Taurog, because right now his boons are not nearly strong enough to merit the -2 mana cost, and only make sense for characters who don't have many useful spells to begin with. As well, it'd be nice if he granted some way to bypass physical resistance, because walking down Taurog's path and then encountering Wall of Goo is a game-ender.
Similarly the armor could increase maximum physical resist by, say, 5% as well as the normal 15% increase
I think one of the things with Taurog is that his items haven't increased in power along with all the items that are for sale from shops.
Darvin wrote:Remember that resistances have accumulating gains. Going from 0% -> 10% is literally a 10% damage reduction. Going from 50% -> 60% is actually an effective improvement of 20%. This means that the Monk and Berserker get the most out of Taurog's resistance items. To make matters worse, these are the classes that have the least to lose from the inventory space requirement and mana penalty respectively. I believe that the Monk and Berserker's synergy with Taurog needs to be toned down so Taurog can be buffed properly for the benefit of every other class.
Users browsing this forum: Bing [Bot], Majestic-12 [Bot], Raz, Yahoo [Bot] and 4 guests