And personally I'd much rather see the existing glyphs get some balance tweaks - WONAFYT in particular needs some kind of change, probably a complete overhaul
WONAFYT and LEMMISI are the two that need real work. Everything else is at least useful
, though I would like to see a little work go into BYSSEPS and GETINDARE.
I'm troubled by LEMMISI in its current incarnation. Beta dungeons tend to have significantly
less inaccessible black space than alpha dungeons, so where you might get 30-50 extra tiles out of this glyph in the alpha, in the beta you get 10-15 tiles. I usually convert it on sight unless there's something dungeon-specific to combo off on. Something needs to give here, it needs more usefulness.
I'd also kind of like to have IMAWAL work on empty tiles, creating a wall but not giving an experience boost
I like it. It adds a little more versatility to a niche glyph, but not something overpowering.
Here's an idea for Tomithy Longdall, make him corrode and weaken you too!
Tomithy goes down so quickly that corrosion and weaken will never stack up to appreciable levels.