by Darvin on Sun Sep 25, 2011 5:47 pm
I ran out of locker space long ago.
Anyways, agnostic collar is huge in the arena, since you can desecrate up to five alters. Also, any alters you desecrate on the surface level are restored in the arena, so you can potentially get seven desecrations throughout the game. That's a lot of extra piety, that can be used to do some conversion antics that are totally impossible on any other level. I totally agree that CYDSTEPP with the soul orb is the way to go.
This is going to take a lot of luck to get this off the ground, but I think this is your best approach:
1) select an Orc Rogue; Trisword, Patches Piety, Attack Bonus, Adventurer's Allowance Strength Potion... basically decked out preparations.
2) Find CYDSTEPP and Glowing Guardian immediately! (this takes most luck)
3) Worship Glowing Guardian at level 1, get humility immediately upon reaching level 2.
4) Find and purchase the agnostic collar
5) Build up piety and get the enlightenment boon (DO NOT use sanctify; rely on Patches poison/mana burn effects to boost your piety)
6) Desecrate an alter and use sanctify to get 50 piety
7) Convert to Tikki Tooki, desecrate glowing guardian (you have agnostic collar, remember)
8) Purchase Tikki's Edge and Dodging Boons
9) Clear the level up as best as you can without incurring any weakening
10) Purchase the Soul Orb and convert Patches before entering the arena.
11) Convert to Dracul (should have enough excess piety from TT, but desecrate alters if you don't)
12) Convert all health potions to piety
13) Blood Tithe / Blood Power; desecrate every alter except Mystera for more piety
14) Convert to Mystera, desecrate Dracul, then go fight the bosses using CYDSTEPP antics
15) Leave the last of the three initial bosses with a fraction of his health remaining; go back to Mystera and blow your remaining piety on "magic". Kill the boss. The next round of bosses won't have the extra resists.
16) Hope you have enough resources to make it through the remaining rounds of bosses...
Anyways, I actually got the GG -> TT combo off the ground in my run as an Orc Warlord, but I just didn't have the attack power to make it work, and most of the bosses were 1-hitting my level 9 (effectively level 10) ass anyways, so I may as well have just been a rogue. I've complained about this before; if boss damage is above 120, you may as well just be an orc rogue using CYDSTEPP whose traded off all his HP to Dracul for mana, since HP doesn't matter. Very few characters can get their HP above 120 reliably, and fewer still can do so while maintaining competitive damage output.
Actually... quick math here... due to the piety antics possible in the arena it's feasible to have enlightenment and blood shield. Along with the dragon shield as a preparation, that takes us pretty close to max with both resists... it might actually be possible to do this with a game of attrition. Instead of using TT to clean up the top level for piety, you'd instead use absolution for more HP. With a dwarf, you might be able to hit upwards of 180 HP, and with a 60% resist that lets you tank 450 damage... still gunna be iffy and definitely going to need blood swell in the arena. Gunna have to crunch the math and see if I get more value out of the dwarf HP or the orc base damage.
Last edited by
Darvin on Mon Sep 26, 2011 12:41 am, edited 1 time in total.