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QCF Design Community • View topic - Beta Update: an open letter to the Kingdom
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Beta Update: an open letter to the Kingdom

PostPosted: Sat Sep 24, 2011 8:04 am
by GoatBot

Re: Beta Update: an open letter to the Kingdom

PostPosted: Sat Sep 24, 2011 12:17 pm
by TigerKnee
Well that was faster than I expected. Time to look for new content.

Re: Beta Update: an open letter to the Kingdom

PostPosted: Sat Sep 24, 2011 12:22 pm
by The Avatar
Two Questions:

1. Is there supposed to be a new dungeon?

2. I cannot complete complicated tasks five because I cannot get the warmonger award.

Re: Beta Update: an open letter to the Kingdom

PostPosted: Sat Sep 24, 2011 1:25 pm
by 232
Ooh, pretty.

And is that the outline of a goat's head I see?

Re: Beta Update: an open letter to the Kingdom

PostPosted: Sat Sep 24, 2011 1:52 pm
by TigerKnee
Quick quest comment

1) Weird gimmick. Hilariously easy as a Paladin. Be sure to kill everything before you even touch the boss.

2) Boss seems... unfair in the sense that either you have piercing wand and win easily or... you don't. The very big sword hasn't been useful since god knows how long so that definitely can't help.

3) Haven't done it.

Re: Beta Update: an open letter to the Kingdom

PostPosted: Sat Sep 24, 2011 3:36 pm
by 232
Minor issue (and I'm not sure it can be fixed), but the repeated action cost bar can look really funky if there's a low damage to health ratio. Case in point being the Soko-trolls puzzles. Like I said, just a minor issue, and given the mechanics I'm not sure if it can be fixed.

Re: Beta Update: an open letter to the Kingdom

PostPosted: Sat Sep 24, 2011 11:51 pm
by Darvin
If you aren't playing paladin, the first quest mission is plain nasty. I decided I was hell-bent on completing it as a bloodmage, and that took a few tries (eventually got a piercing wand so I didn't need to clean up the whole level). The second mission... totally agree, it's very much fishing for the piercing wand. I don't see any other way to beat this level in the current build, 80% resistance is totally unassailable by conventional means. To some extent I'm glad to see a different approach to bosses than just "really really high damage", but resists above 66% are kinda broken.

Agree that something needs to be done about RBS. It's outright horrible currently. Taurog also really needs a physical bypass item. He's a wasted alter on levels that are cluttered with physical resistance.

Re: Beta Update: an open letter to the Kingdom

PostPosted: Sun Sep 25, 2011 12:33 am
by Signal
The river in the 2nd mission's level can render parts of the dungeon completely inaccessible.

Re: Beta Update: an open letter to the Kingdom

PostPosted: Sun Sep 25, 2011 1:28 am
by subanark

Re: Beta Update: an open letter to the Kingdom

PostPosted: Sun Sep 25, 2011 1:36 am
by Signal
I did mission 2 the obvious way, but rbs and/or mystera's resistance reduction would do it too. Agreed that it's really limited. Is there supposed to be a 3rd mission or just the dungeon?