Item or God Changes

Please everyone who thinks an item should be changed post here.
Dragon Shield: Definitely 20% not 33%
Namtar's Ward: Definitely remove HP cost or make it a 3-4 death protection when you need it.
Tri-sword: 2 base damage, or 5 every two levels.
As for Taurog, he should just be revamped, here's some suggestions.
Choice of the warrior: Sacrifice a max mana and gain 10 piety.
Strength: Gain 3 base damage for 1 mp and 10 piety increasing by 10 each time.
Magic shield: 5% magic res for 1 mp and 10 piety increasing by 10 each use.
Piercing: Reduce all monsters physical resistance by 10% for 1 mp and 10 piety increasing by 20 each time.
Unstoppable Fury: Death protection for 25 piety increasing by 15 each time.
Champion: Become a Champion of Taurog and gain 30% damage and an additional base damage per level, but lose a mana each level for 100 piety.
If you have no max mana you cannot use his boons and will not get his champion boost upon leveling.
I think this would make taurog much more interesting and useful as you would have to choose how to spend your mana on his boons and he no longer eats your inventory. Also this could create some interesting strategies like grabbing champion and switching to mystera or dracul to counteract the mana penalty. Or you could start with MA or Drac and rack up extra mana before hand.
Any comments or other suggestions would be most appreciated!
Dragon Shield: Definitely 20% not 33%
Namtar's Ward: Definitely remove HP cost or make it a 3-4 death protection when you need it.
Tri-sword: 2 base damage, or 5 every two levels.
As for Taurog, he should just be revamped, here's some suggestions.
Choice of the warrior: Sacrifice a max mana and gain 10 piety.
Strength: Gain 3 base damage for 1 mp and 10 piety increasing by 10 each time.
Magic shield: 5% magic res for 1 mp and 10 piety increasing by 10 each use.
Piercing: Reduce all monsters physical resistance by 10% for 1 mp and 10 piety increasing by 20 each time.
Unstoppable Fury: Death protection for 25 piety increasing by 15 each time.
Champion: Become a Champion of Taurog and gain 30% damage and an additional base damage per level, but lose a mana each level for 100 piety.
If you have no max mana you cannot use his boons and will not get his champion boost upon leveling.
I think this would make taurog much more interesting and useful as you would have to choose how to spend your mana on his boons and he no longer eats your inventory. Also this could create some interesting strategies like grabbing champion and switching to mystera or dracul to counteract the mana penalty. Or you could start with MA or Drac and rack up extra mana before hand.
Any comments or other suggestions would be most appreciated!