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QCF Design Community • View topic - Chrome Native Client?
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Chrome Native Client?

PostPosted: Fri Nov 02, 2012 11:34 pm
by aquasheep
Is there, or will there ever be a version of DD for Chrome NaCl? I know the newest Unity version supports exporting, but I don't know if maybe you've tried this and some of the lack of features is just miserable. I ask because I'm normally a Linux user, and I would prefer to run DD on Linux where I have much more RAM free than on Windows so that the game will run more smoothly.

Re: Chrome Native Client?

PostPosted: Sun Nov 04, 2012 2:21 pm
by dislekcia
I've tried NaCl every time the Unity release notes have indicated an improvement. Still not great - fonts bug out and don't import correctly and there are a few other niggles that just wouldn't make it an OK version to release. We tried it as a way to deal with the Chrome problems we've been having recently and it doesn't help with that either :(

Re: Chrome Native Client?

PostPosted: Mon Nov 05, 2012 12:30 am
by aquasheep
:( I was afraid of that. It definitely sounds a little too good to be true. Well, maybe the Linux export will work better when they finally unveil it, but then again... :?

Re: Chrome Native Client?

PostPosted: Tue Nov 06, 2012 11:54 am
by dislekcia
The Linux export should be a lot better - we might have to struggle with fonts, but we can always bake those down to actual textures and reference them that way if it comes to it...

Re: Chrome Native Client?

PostPosted: Tue May 07, 2013 8:40 am
by tunah