
Because of DD I was inspired to create a puzzly dungeon crawler myself. Its still in an early phase and many graphics are placeholders, but the game is playable and the core design is finished.
So I would love if some of you guys would try it out and give me feedback on it

Quest for Achievements
Imagine a dungeon crawler without gold, loot or xp. Cant? This game is achievement driven. Everything you unlock is done by completing a specific task (like "Onehit a lvl 3 enemy or higher") to really decrease the amount of farming. Because there is nothing you COULD farm^^ The storydriven dungeons will lead you through an unexplored world just waiting for you to find secret dungeons or spectacular landmarks.
The dungeon crawling part is combined with building a huge city (also driven through achievements) and unlocking new classes/weapons/armors/... and TREES! (just play the game to see the fuzz about the trees^^)
Interested? Download the free version here (just 10 mb) and plz comment

Win 64:
http://speedy.sh/XfDdT/Quest-for-Achievments-Win64.rar
Win 32:
http://speedy.sh/em3Va/Quest-for-Achievements-Win32.rar
MacOS:
http://speedy.sh/c7vEs/questforachievements.app.rar
The game will get updates regarding your comments and feedback

Cheers,
Nurator aka Tobias
Update from September 1st: New levels, new armor, several bugfixes and balance issues
