Different difficulties would be nice i guess. I seem to have hit a brick wall.
Challenges I'm stumped on: Fighter Challenge- overkill (5 points exactly? Have been able to do 2, 4 and 8 but cant come up with odd number), Cave 3 & 4- Doorsmasher (both- can't conceive how to 1hit final door), Unstoppable (have found no way to take down even 1 of these guys), Ping-Pong Master (one hit kills seem to negate this and one is blocking access to other two..).
I think you have a solid game going here and would love to hear about update progress as you go (and maybe a few hints for the thick (like me
) who don't get the nuances of item/character level ups and how to best manipulate taking/giving damage). This seems like an all new game mechanic to me (advancement by
taking damage) and I guess I'll need to replay some earlier levels to get an understanding of how to apply this to the mix with the other powerups to full advantage.