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QCF Design Community • View topic - v0.21 Bug - Boss Hive Vampires intant kill level 1 Rogue
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v0.21 Bug - Boss Hive Vampires intant kill level 1 Rogue

PostPosted: Thu Jun 02, 2011 2:04 am
by Darvin
The "powered up" Vampires in boss hive instantly kill a level 1 rogue, with his measly 5 hit points (since 90% of 5 hit points gets rounded up to... 5 hit points).

Re: v0.21 Bug - Boss Hive Vampires intant kill level 1 Rogue

PostPosted: Sat Jun 04, 2011 3:23 pm
by Jedit
Are there plans to adjust this? It wouldn't render the game unduly easy if boss vampires stole, say, 85% of health, but it would make Rogues less absolutely luck-dependent in the Hive.

Re: v0.21 Bug - Boss Hive Vampires intant kill level 1 Rogue

PostPosted: Sat Jun 04, 2011 6:44 pm
by Darvin
85% would still 1-hit a rogue until he managed to get 7 HP. You'd need to take it down to 80% to ensure a level 1 rogue with 5 HP could survive. Of course, you could always just round down instead of up :roll:

Re: v0.21 Bug - Boss Hive Vampires intant kill level 1 Rogue

PostPosted: Sat Jun 04, 2011 6:48 pm
by Jedit

Re: v0.21 Bug - Boss Hive Vampires intant kill level 1 Rogue

PostPosted: Sun Jun 05, 2011 1:48 am
by dislekcia
A vampire's steal shouldn't be able to kill players... Except for one extremely memorable time at the GDC stand when someone managed to get killed by a vampire stealing health while heavily corroded and the extra damage nuked him ;)

This is a bug. We've got it on the list of stuff to fix.