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Obscure tutorial sequence bug

PostPosted: Tue Nov 12, 2013 1:24 am
by xot
This is really obscure and hard to reproduce since it only occurs under unusual circumstances (as I understand it).

During the early game tutorials, the player is asked to upgrade the Church, Mage Tower, or Thief Den to unlock a tier one class. Normally this happens before the beginner town dungeons are completed and the Tavern has been unlocked.

However, it is possible to have the Tavern unlocked before this point, if the player unlocked it during the beta, but before this tutorial sequence was added to the game. In this case, the player can select the Tavern to go to the dungeon selection screen before being prompted to select a class building to unlock. The tutorial will attempt to play out to the point the player is forced to select one of the three buildings. Since the three buildings are not on screen, they cannot be selected, and the game must be restarted.

If the Tavern has been unlocked, it should be disabled during any modal, in-town tutorial sequence.

Re: Obscure tutorial sequence bug

PostPosted: Tue Nov 12, 2013 3:50 pm
by dislekcia
There are a large number of beta progress bugs. In the end we decided not to reset progress people had made during the beta, on the understanding that if anyone experienced any problems, they would need to start a new Kingdom.

Plus, if your beta account is that early in the game, then restarting shouldn't be a huge problem ;) I can understand it being annoying though.