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Can you add a "save game" and continue from dungeon,not town

PostPosted: Wed Jul 22, 2015 10:03 am
by thenok
Sometimes dungeons take more than the available time we have, and when that happens i either must quit or just leave the game running (otherwise i will loose my progress in the current dungeon)

Are you guys thinking of such a feature?

Re: Can you add a "save game" and continue from dungeon,not

PostPosted: Wed Jul 22, 2015 2:02 pm
by dislekcia
We tried that early in development. It led to scumming, so we didn't keep it. New content and features that were added to the game didn't integrate into the saving system (seeing as we weren't doing it anymore and it was a lot of extra work) so the game can no longer save during a run.

Sorry about that.