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QCF Design Community • View topic - Bug reports (Spoilers ahoy!)


Bug reports (Spoilers ahoy!)

All things Desktop Dungeons

Small text on right pane is too small

Postby laurentvaucher on Tue Aug 02, 2011 7:43 pm

At the standard size of 800x600, the small text that appears in the inventory (like the cost of a spell or its description) is mostly unreadable.
Image

It gets better if I zoom the whole browser window, because the Unity player seems to be smart.

Anyway, it's a nice game and the few changes from the free version I have seen already are great (WEYWUT and PISORF come to mind).
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Re: Bug reports (Spoilers ahoy!)

Postby Agbaar on Tue Aug 02, 2011 7:47 pm

Sorry if this is a repeat, did only a cursory scan through the thread.

Seems like oftentimes, if I use Space Bar to pick up an item, the next few attempts to move using mouse clicks get swallowed and nothing happens - anyone else seen this?
Agbaar
 
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ENDIWAL description does not fit

Postby laurentvaucher on Tue Aug 02, 2011 8:16 pm

Image

The text is truncated and I don't know what the effect will...
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Re: Bug reports (Spoilers ahoy!)

Postby Thegatso on Tue Aug 02, 2011 8:31 pm

There seems to be some kind of double desecrate bug. Desecrating two altars brings up the dump. I first encountered this at the jungle when you first see Tarug. Did taurg's quest. Got the the goat with 270 attack so I needed a lot of piety to spam the death protection. Desecrated Mystra's, no problem. Desecrated tikki tokki: dump. I inadvertently did this twice so It's reproducable.

Firefox
Windows 7.
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Re: Bug reports (Spoilers ahoy!)

Postby Nico3ck on Tue Aug 02, 2011 9:33 pm

When using "glyph magnet" at Mysteria Annur's alter, a glyph can be stuck under a nearby monster.

Image
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Arrogant humility

Postby topagae on Tue Aug 02, 2011 9:35 pm

JUST as I read this forum for the humility trick it gets properly balanced ;3. Oh well. FOR NOW I have to say it's not working. It lowers your level but not your experience needed to next, making the power effectively useless.

I believe it's a bug, but not 100% sure so no formal bug report.
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Re: Bug reports (Spoilers ahoy!)

Postby zoombini on Tue Aug 02, 2011 9:40 pm

No, it's far from useless.

Consider, you can easily kill a level 4 monster as level 3. You get the boon, and you're level 2 with the same killing ability. Lo and behold, you're getting tons of bonus XP due to the level differential. The xp needed is fine.
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After converting something, hotkeys aren't active

Postby topagae on Tue Aug 02, 2011 9:46 pm

[Summary]
After converting something (A potion, or a spell or what have you), hotkeys aren't active.

[Labels]
glitch, UI

[Priority]
P2 (This has killed me so many times.. The game doesn't need MORE ways to murder me)

[Operating System]
Windows 7

[Browser (version)]
Chrome

[Pre-conditions]
1. User is in dungeon and has convertibles and spells.

[Steps to Reproduce]
1. Convert something.
2. Try to use a valid spell with hot keys.

[Observed Behavior]
Hotkeys don't work after converting something. Pretty common thing to do in combat, which can kill you if you intended to cast a spell on a monster instead of attacking it.

[Expected Behavior]
Hotkeys always work as intended.
topagae
 
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Re: Arrogant humility

Postby metroid composite on Tue Aug 02, 2011 10:07 pm

metroid composite
 
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Re: Bug reports (Spoilers ahoy!)

Postby neongrey on Tue Aug 02, 2011 10:24 pm

If you take the bear mace preparation and then delete it, you still retain the knockback.

e: Knockback also interacts funnily with the rock trolls; they will loop around walls to run away and nothing will be broken.
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