Bug reports (Spoilers ahoy!)

All things Desktop Dungeons

Serpent can't be petrified

Postby topagae on Tue Aug 02, 2011 10:53 pm

[Summary]
Using the spell IMAWAL on a serpent doesn't work.

[Labels]
Glitch

[Priority]
P2

[Operating System]
Windows 7

[Browser (version)]
Chrome

[code branch]
Not sure

[Pre-conditions]
1. User is in a dungeon with snakes and an "IAMAWAL"

[Steps to Reproduce]
1. Try to use spell on serpent.

[Observed Behavior]
Does nothing, AND wastes my mana. Lame

[Expected Behavior]
Spell works as intended.
topagae
 
Posts: 37
Joined: Mon Aug 01, 2011 10:55 pm

Double Desecration!

Postby topagae on Tue Aug 02, 2011 11:04 pm

[Summary]
Clicking fast seems to make it so you can desecrate an altar more then once (Only been able to do it twice)

[Labels]
Exploit

[Priority]
P2

[Operating System]
Windows 7

[Browser (version)]
Chrome

[Pre-conditions]
1. User is in dungeon on an altar of a deity they do not worship. They currently worship ANOTHER deity.

[Steps to Reproduce]
1. Desecrate the altar and VERY quickly click the altar again before it turns into a destroyed altar

[Observed Behavior]
Have been able to desecrate twice. Perhaps able to do more if you're quick enough.

[Expected Behavior]
Once is enough man!

Links:
Pics or it didn't happen bro!
http://screencast.com/t/CizE40lwMgeX
topagae
 
Posts: 37
Joined: Mon Aug 01, 2011 10:55 pm

Re: Bug reports (Spoilers ahoy!)

Postby Herborist on Tue Aug 02, 2011 11:05 pm

Image

I don't know if you can make it out or not, but there's an invisible cultist right above me. I tried to hover my mouse over it in the screenshot, but it's invisible for some reason.

This is on the anoobis map with a dwarf priest. I'm using firefox on windows 7.
User avatar
Herborist
 
Posts: 95
Joined: Thu Jun 02, 2011 6:27 am

Re: Bug reports (Spoilers ahoy!)

Postby Esoteric on Tue Aug 02, 2011 11:42 pm

Assorted bugs:

Sanctify works (and causes no loss of piety from the GG) on all enemies, regardless of level.
Sanctify buff is removed when you cast fireball, unlike getindare and biceps.
Hero's Helm is 0 gold, is purchasable in stores, and isn't removed after angering the Glowing Guardian.
Esoteric
 
Posts: 25
Joined: Mon Jun 13, 2011 8:23 pm

Healing!

Postby topagae on Wed Aug 03, 2011 12:12 am

May not be a bug, but it is possible to get negative attack which heals monsters when you hit them!

http://screencast.com/t/f63x3eoHoE9
topagae
 
Posts: 37
Joined: Mon Aug 01, 2011 10:55 pm

Re: Bug reports (Spoilers ahoy!)

Postby Esoteric on Wed Aug 03, 2011 12:12 am

Bugs with Bear Mace.

With Bear Mace, when attacking an enemy with knockback (Minotaur, Goblin Miner) they get pushed back one space and you get placed in a square back 2, potentially leaving you trapped in a wall.

With Bear Mace, when attacking an enemy with cowardly (Rock Troll, Cultist) if you knock them into a wall, they will run 2 squares away from that square as the crow flies, without removing the wall, potentially "teleporting" them past a solid wall. Expected:The wall is destroyed, then they run away 1 square from that space.

Converting Bear Mace does not remove its effect (you still knock enemies back.)
Esoteric
 
Posts: 25
Joined: Mon Jun 13, 2011 8:23 pm

Dropped items near altar can go under enemies

Postby topagae on Wed Aug 03, 2011 12:37 am

[Summary]
Gifts dropped by Taurog can go under a monster and become inaccessible

[Priority]
P2

[Operating System]
Windows 7

[Browser (version)]
Chrome

[Pre-conditions]
1. User is a worshipper of Taurog and his altar is near a bunch of enemies.

[Steps to Reproduce]
1. Get some boons, watch them drop under enemies.

[Observed Behavior]
My sweet delicious boons are stuck under high level monsters. If this is as intended it's fairly poor because it seems random where the loot will drop from the altar.

[Expected Behavior]
The dropped items never become unusable for a player when bought(Bribed) out of a deity

Links:
Pics or it didn't happen bro!
http://screencast.com/t/6yKALgxhKas
topagae
 
Posts: 37
Joined: Mon Aug 01, 2011 10:55 pm

Random effects on upgraded thieves chests

Postby topagae on Wed Aug 03, 2011 12:54 am

There is one that increases your current gold stockpile by 25%. It doesn't make a lot of sense if you have 0-3 gold since it will give you nothing. Perhaps a flat increase?

Edit: Happened again with 0 gold and a 50% increase chest. Very nonsensical and frustrating
topagae
 
Posts: 37
Joined: Mon Aug 01, 2011 10:55 pm

Assassin Bug

Postby topagae on Wed Aug 03, 2011 12:58 am

The tooltip for swift hand says that it will kill any lower level creature instantly, no matter what statuses they might have. When I attacked a druid (Had death protection) the status kicked in and saved it. Bug?
topagae
 
Posts: 37
Joined: Mon Aug 01, 2011 10:55 pm

Re: Bug reports (Spoilers ahoy!)

Postby bwarner on Wed Aug 03, 2011 1:37 am

I was level 3 human priest. I had a sword and had completed one conversion, so I had base damage of 17 but total damage of 18. I attacked a 7th level zombie. Instead of doing 36 damage as I expected, each attack was only doing 35. Is this an expected rounding error, where my total damage was really 17.5 which rounded up to 18 but when doubled was only 35? If so, this is really confusing and hard to anticipate.
bwarner
 
Posts: 3
Joined: Wed Aug 03, 2011 1:33 am

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