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QCF Design Community • View topic - Chaos Theory


Chaos Theory

All things Desktop Dungeons

Re: Chaos Theory

Postby Nandrew on Tue Jul 31, 2012 9:18 am

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Re: Chaos Theory

Postby fall_ark on Tue Jul 31, 2012 9:59 am

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Re: Chaos Theory

Postby Nandrew on Tue Jul 31, 2012 12:53 pm

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Re: Chaos Theory

Postby The Avatar on Tue Jul 31, 2012 1:08 pm

Agreed. Or, since they're so close to magma mines, goblin miners that drop wall bombs.
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
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Re: Chaos Theory

Postby Darvin on Tue Jul 31, 2012 5:10 pm

Adding in some limited use wall bombs would probably solve the problem.

Biggest difficulty with the dungeon layout is finding the monsters you need. Without wall-breaking power, it's highly probable that you will have to either unnecessarily kill popcorn to get past them, or else be blocked from exploring further by a monster you're not yet powerful enough to fight. The difficulty in searching out those "sweet spot" monsters that afford good bonus XP without being too hard to take down is what makes labyrinth so frustrating. This is a double-whammy, depriving you of bonus XP and of popcorn at the same time.
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Re: Chaos Theory

Postby The Avatar on Tue Jul 31, 2012 6:34 pm

And regen space.

Still, I strongly believe that adding Goblin Miners with a *slightly* lowered chance of spawning is a fine solution.
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
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Re: Chaos Theory

Postby Sidestepper on Tue Jul 31, 2012 7:20 pm

While I like the idea of mob minotaurs from a gameplay perspective, I think that Rex loses something going from being THE minotaur of the labyrinth to merely A minotaur of the labyrinth. Goblin miners work better, I think.
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Re: Chaos Theory

Postby Bloggorus on Tue Jul 31, 2012 11:29 pm

Why not just put knockback on any old enemy?

A single knockback goo blob in the central area would be the ultimate wall-pulverising tool. Keep him alive, and drill your way through the maze
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Re: Chaos Theory

Postby Bloggorus on Tue Jul 31, 2012 11:33 pm

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Re: Chaos Theory

Postby The Avatar on Wed Aug 01, 2012 12:38 am

The problem is then it REQUIRES you to have to bust through stuff. That disqualifies anyone one wants purist.
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
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