by Lujo on Wed Aug 08, 2012 7:20 am
Here's me:
Troll Heart
I've herd people complaining about it even when it was a mini-conversion stone. I also seem to remember seeing a buff to it's CP cost to 55 at some point. I use it all the time, I'd take one to the grave with me, and consider it one of the best "lvling" items - stuff you convert before the end game. I'm not sure if it couldn't be buffed in some way. Specific use: - pick it up for 5 lvls and enjoy a double hit of sanguine without penalties.
I'm not happy about the +10 HP pendant, but with the nerfs to slayer wand, I may start using the pendant again, as well.
Pendant of Mana
No clue, except that it allows 2 fireballs without boosters, like someone said.
Piercing Wand
I'm not happy with it. Sure, I'd use it if I needed it, but since Bycepps removes both and costs no gold, I somehow always end up not using it. And I fight a 50% res both boss more often than not.
Battlemage Ring
Has the same problem as any BURNDYRAZ booster - comparison to Martyr Wraps. And inventory space cometition with it. Honestly the inventory space issues is what causes me not to pick it up, rather than the gold cost.
Platemail
I have no clue what my last profile playthrough would've looked like if I didn't unlock this thing right off the bat by chance. Auto prep untill I unlocked Martyr Wraps, boosts your effective resist cap, and since it's a quest item, you can pretty much guarantee it if you unlock the quest items selectively (most newbies won't be able to unlock all), and then you don't even HAVE to prep it - just take quest items.
Balanced Dagger
People were liking it so much I dreaded complaining about it - not to mention that it was buffed from the original, so complaining might've led to a "situation". It's not a viable item outside of Gaan'Telet (where you gat myriad lvl 10's). Or rather, it's not worth more than 5 or so gold. The opportunity to use it is too low, and getting use out of it removes further chances to get use out of it. Big problems here, due to how the game works.
Venom Dagger
Rather situational, and could use a buff of some sort, but any buff to functionality (say, letting you click on it to choose which attack poisons) would turn it into a weird glyph/item hybrid. Adding a gold cost to the toggle might work. Otherwise it's not as bad as people think (comparing anything to the Poison boon is silly). I've also used it to farm some piety with TT.
Stone Sigil
I was of this opinion as well, except that I figured out why it was costed so prohibitively - it's really, really good. In theory. There's only so much extra piety to be squeezed out of monsters, and this thing isn't getting tested on account of costing a bit too much for what it does.
Martyr Wraps
Errr, people are suggesting I be "buried" with this thing. I say that would make one owerpowered subdungeon. I got an endgame vid of a monk where I converted whoopaz, had below mediocre damage and still beat up Horratio. I even converted it when it raised my damage from 60 to around 90. Agree with Darvin.
Mage Plate
Haven't played spellcasters since the nerf, unrelated to the nerf. Was mindblowingly overpowered back then, and is probably not all bad right now. Got no base for assessment.
Avatar's Symbol
Haven't seen it in ages.
Namtar's Ward
I'd prep this thing any time I was going for a DP string. Also, if the lvl catapult bonanza among the other preps (I'm glaring at the potions) ever got culled, and if Platemail and Martyr Wraps were brought down from auto-prep lvl, i'd be beelining for this thing just for the "skip the first few levels" perks. I don't think it's bad, just that other stuff is doing it's job. Except that's probably a good thing, as it's supposed to not have a job, being a VICIOUS reward and all.
Sensation Stone
Either what Darvin said, or what I've been begging for for ages - make it chap shop item. I've bought conversion fodder before, I'd gladly do it again, especially since CP lost quite a bit. Not too sure, these days.
I almost got pwned by Shifty Brickwork!