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QCF Design Community • View topic - Bug reports (Spoilers ahoy!)


Bug reports (Spoilers ahoy!)

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Re: Bug reports (Spoilers ahoy!)

Postby Zalminen on Thu Aug 16, 2012 8:13 pm

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Re: Bug reports (Spoilers ahoy!)

Postby q 3 on Fri Aug 17, 2012 7:13 pm

Since today's update, I've been getting the glyph information popup stuck open despite not mousing over the glyph (which is in my inventory). Even moving the pointer over it doesn't make it go away. Switching the visible inventory tab to something else does make it disappear, though.
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Re: Bug reports (Spoilers ahoy!)

Postby q 3 on Fri Aug 17, 2012 7:49 pm

Monster spawning on top of stairs in the new tower:

Image

And this unfortunate crash occurred after entering the final (center?) stairs in the new Tower, getting poisoned/burned, immediately exiting, going to Pactmaker's floor and using Consensus, then going to GG's floor and trying to convert to GG (from JJ). (And I was so close to at least seeing the new Horatio, and on a purist run at that!)

Image
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Re: Bug reports (Spoilers ahoy!)

Postby Sidestepper on Sat Aug 18, 2012 12:33 am

Capitalization is off on the encouragement toasts.

Specifically, things like "You absorbed 60 damage! that's more than your best of 42!" should be "You absorbed 60 damage! That's more than your best of 42!"
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Re: Bug reports (Spoilers ahoy!)

Postby q 3 on Sat Aug 18, 2012 3:18 pm

You can't retreat from the tutorial dungeons, but you can restart (and you get the "pay for preparations" message, which doesn't make sense in that context).
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Re: Bug reports (Spoilers ahoy!)

Postby Lujo on Sat Aug 18, 2012 3:25 pm

When you browse any item in your inventory the discription panel gets stuck on the screen. You can get it unstuck by browsing a different item but it wont go away (and cover a part of the playing field) in any other case.
I almost got pwned by Shifty Brickwork!
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Re: Bug reports (Spoilers ahoy!)

Postby Fran on Sat Aug 18, 2012 4:27 pm

You can't complete the first tutorial dungeon in the puzzles section in the sense that you never get it ticked off. It always looks like you have a puzzle to complete although you "can't" because you're supposed to die.
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Re: Bug reports (Spoilers ahoy!)

Postby booooooze on Sat Aug 18, 2012 10:56 pm

Still just giving "Win" if you have death protection (which will be used) and lifesteal.
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Re: Bug reports (Spoilers ahoy!)

Postby Darvin on Sun Aug 19, 2012 3:07 am

If you petrify Good Glenrick (for instance, by killing him as a Gorgon) he leaves an invisible statue behind. It looks like there's just a blood pool on the tile, but you can't actually move on to it.
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Re: Bug reports (Spoilers ahoy!)

Postby Fran on Sun Aug 19, 2012 12:04 pm

I just clicked fast on "Random Run" and "Play!" afterwards and for the fraction of a second, I saw the image of a spoon (as if it were in my locker) on the loading screen.

EDIT: I'm pretty sure it was a spoon I had in the backpack / the icon was were the backpack is.
Last edited by Fran on Tue Aug 21, 2012 6:18 pm, edited 2 times in total.
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