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QCF Design Community • View topic - Restarting work on the wiki!


Restarting work on the wiki!

All things Desktop Dungeons

Re: Restarting work on the wiki!

Postby The Avatar on Sun Aug 26, 2012 6:11 pm

What's the 5%? Monster classes?

Yeah, we should just get rid of the strategy page and rewrite it.
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
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Re: Restarting work on the wiki!

Postby Darvin on Sun Aug 26, 2012 6:24 pm

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Re: Restarting work on the wiki!

Postby The Avatar on Sun Aug 26, 2012 6:30 pm

True, beyond certain details (i.e. Half-Dragon wants to fight guys next to walls).

If anyone does work on dungeon or class challenge pages make sure you do a boss info box. It's like a monster one, but it doesn't want a percent for hp, it wants a raw number. The name should be what it says in the info box, and NOT what their full title is (i.e. The super duper meat man will just be super duper). That is also what the uploaded images should be called (i.e. super duper.png and super duper large.png).
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
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Re: Restarting work on the wiki!

Postby The Avatar on Sun Aug 26, 2012 8:11 pm

There's something wrong with {{m|Gorgon}}. It says {{Display text}} instead of Gorgon.
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
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Re: Restarting work on the wiki!

Postby Darvin on Tue Aug 28, 2012 5:04 pm

Not really familiar with templates, so can't be of much help there.

With regards to items, I think we should keep the large images for the main item page, but we need smaller images for the stuff that will be embedded in articles.
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Re: Restarting work on the wiki!

Postby Wargasm on Wed Aug 29, 2012 7:49 am

Speaking as a fairly new player, what I'd most like to see is information on Cursed Oasis/Vicious dungeons, class challenges (because they're a good source of early gold), and the Unlocking Content page to have actual content, even if it just links to the "starting a new kingdom" economic thread, which is still mostly up to date.
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Re: Restarting work on the wiki!

Postby Blovski on Wed Aug 29, 2012 11:24 am

On the Rock Garden page... should probably be noted that the golems spawning each level cancel out binlor's piety-loss on level-up until you hit level 9, so you effectively get 80 or so free piety with Binlor, and don't need to worry about converting out. Also, JJ is a very good deity on this one since -20% global resistances affects wraiths, blobs, golems and at least two of three bosses, weytwut is useful because the level's a bit cramped, Chaos Avatar cancels out plant corrosion, you should get more piety from spotting/killing golems, the two different bosses make ways of restoring both health and mana invaluable and the ton of XP available means you'll get more mileage out of sacrificing potions.
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Re: Restarting work on the wiki!

Postby Darvin on Wed Aug 29, 2012 3:28 pm

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