Hi,
I think the game is brilliant fun and is very well balanced for a random map generator game.
Where i think its a bit unbalanced is:
1) My first issue is gold. The alpha version for gold runs was quite quick and easy. This feels slow and arduous. This is my major concern as i've unlocked level 3 buildings and level 3 witch and now it seems like to finish the hard levels i need to get more gold and its just so painstakingly annoying doing levels for the gold. Its a reason why i wont play as much.
Suggested Change: Add +1 gold pile in dungeon for every 5 characters completing a dungeon. It worked well for the previous alpha version.
2) To finish a map with the monk takes so much longer and again feels slow. Not really sure how thats workable though. Hes a cumbersome character.
3) The difficulty of the challenge quests and the explorers guild is ridiculous. While i like a bit of intellect in games, too much just feels like its work. It might be alright for people with an engineering degree but i've finished one explorers guild quest.
4) I cant read the script for piety/gold - it might be my flash player which i'll update and see.
These are my opinions and its up to the developers where they want to go with it. The gold issue will see me playing alot less. It also feels rather tiresome quest wise after unlocking the witch and the characters - like i get all these goodies constantly then.. nothing.
Anyway, good game!