My unity crashes also inside chrome as well as internet explorer:
log:
(windows 7 64bit)
121111 13:05:00 ------------------------------------------------------------
121111 13:05:00 Instance starting, version 3.5.6f4_b81e0151ec83, UNITY_WEB_ENABLE_AUTODOWNLOAD: 1, GetDisableAutoUpdates(): 0
121111 13:05:00 Datafile http://www.desktopdungeons.net/Game/Des ... 1b.unity3d
web: player version 3.5.6f4
GfxDevice: creating device client; threaded=0
Direct3D:
Version: Direct3D 9.0c [aticfx32.dll 8.17.10.1151]
Renderer: AMD Radeon HD 6800 Series
Vendor: ATI
VRAM: 1008 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 DF24=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
web: load mono
Mono path[0] = 'C:/Users/Meakeiok/AppData/LocalLow/Unity/WebPlayer/player/3.x.x/Data/lib'
Mono path[1] = 'C:/Users/Meakeiok/AppData/LocalLow/Unity/WebPlayer/mono/3.x.x/Data/lib'
web: start, src=../Game/DesktopDungeons_beta_081b.unity3d abs=http://www.desktopdungeons.net/Game/DesktopDungeons_beta_081b.unity3d
Initialize engine version: 3.5.6f4
web: sucessfully initialized
121111 13:05:00 loader: start ok
121111 13:05:03 Times: download 0.4 load 2.5
Loading webdata version: 3.5.6f4
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Meakeiok\AppData\LocalLow\Unity\WebPlayer\player\3.x.x\Data\lib\UnityEngine.dll (this message is harmless)
Non platform assembly: C:\Users\Meakeiok\AppData\LocalLow\Unity\WebPlayer\player\3.x.x\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Meakeiok\AppData\LocalLow\Unity\WebPlayer\player\3.x.x\Assembly-CSharp.dll into Unity Child Domain
Non platform assembly: C:\Users\Meakeiok\AppData\LocalLow\Unity\WebPlayer\player\3.x.x\Ionic.Zlib.dll (this message is harmless)
Loading C:\Users\Meakeiok\AppData\LocalLow\Unity\WebPlayer\player\3.x.x\Ionic.Zlib.dll into Unity Child Domain
Non platform assembly: C:\Users\Meakeiok\AppData\LocalLow\Unity\WebPlayer\player\3.x.x\System.Xml.dll (this message is harmless)
Loading C:\Users\Meakeiok\AppData\LocalLow\Unity\WebPlayer\player\3.x.x\System.Xml.dll into Unity Child Domain
- Completed reload, in 0.088 seconds
<RI> Initializing input.
<RI> Input initialized.
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
Platform assembly: C:\Users\Meakeiok\AppData\LocalLow\Unity\WebPlayer\mono\3.x.x\Data\lib\System.dll (this message is harmless)
121111 13:05:04 Setting error display: 'The content was stopped because a fatal
content error has been detected.', details: '', link: 0
web: shutdown player
web: shutdown finished
121111 13:05:05 loader: final cleanup
121111 13:05:05 loader: unload unity dll