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QCF Design Community • View topic - Mad Hatters


Mad Hatters

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Mad Hatters

Postby GoatBot on Fri Nov 23, 2012 11:38 am

Discussion - Mad Hatters
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Re: Mad Hatters

Postby Darvin on Fri Nov 23, 2012 4:40 pm

Keep up the good work. Posted my log as requested.

Looking forward to trying out the Cauldron and Fist.
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Re: Mad Hatters

Postby The Avatar on Fri Nov 23, 2012 6:30 pm

We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
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Re: Mad Hatters

Postby Kuranes on Fri Nov 23, 2012 6:42 pm

Great to see you taking the Valve approach to game design. I mean, what system couldn't be improved by turning the core gameplay into a chore in the grind for more headwear! ... Now we just need a larger locker to display all our nice hats.
Last edited by Kuranes on Sun Nov 25, 2012 6:26 pm, edited 1 time in total.
"Which farm animal is featured prominently in Desktop Dungeons?" "Snakes"
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Re: Mad Hatters

Postby Darvin on Fri Nov 23, 2012 7:31 pm

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Re: Mad Hatters

Postby The Avatar on Fri Nov 23, 2012 9:40 pm

I can't wait! This will be AWESOME!
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
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Re: Mad Hatters

Postby Kuranes on Sun Nov 25, 2012 6:26 pm

"Which farm animal is featured prominently in Desktop Dungeons?" "Snakes"
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