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QCF Design Community • View topic - Rogue's, GETINDARE and all that


Rogue's, GETINDARE and all that

All things Desktop Dungeons

Re: Rogue's, GETINDARE and all that

Postby Lujo on Tue Dec 11, 2012 9:32 pm

Last edited by Lujo on Tue Dec 11, 2012 9:36 pm, edited 1 time in total.
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Re: Rogue's, GETINDARE and all that

Postby Darvin on Tue Dec 11, 2012 9:36 pm

Last time I started a new profile was just before TT and EM got swapped.
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Re: Rogue's, GETINDARE and all that

Postby Lujo on Tue Dec 11, 2012 9:38 pm

I almost got pwned by Shifty Brickwork!
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Re: Rogue's, GETINDARE and all that

Postby TigerKnee on Wed Dec 12, 2012 1:49 am

For everyone saying "Oh, first strike for 3 MP was already OP in the past!", not really.

In the past it was actually pretty hard to actually utilize First Strike in a way that wasn't already covered mostly by 3 MP Halpmeh or heck, sometimes even Fireball.
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Re: Rogue's, GETINDARE and all that

Postby Lujo on Wed Dec 12, 2012 10:06 am

Last edited by Lujo on Wed Dec 12, 2012 12:58 pm, edited 1 time in total.
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Re: Rogue's, GETINDARE and all that

Postby The Avatar on Wed Dec 12, 2012 12:44 pm

No Tri-Sword? How did you get damage that high?
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
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Re: Rogue's, GETINDARE and all that

Postby Lujo on Wed Dec 12, 2012 12:57 pm

I almost got pwned by Shifty Brickwork!
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Re: Rogue's, GETINDARE and all that

Postby Lujo on Thu Dec 13, 2012 10:44 am

Disclaimer on the "Incresing mana cost of GETINDARE would fix it" suggestion, or rather appology. I don't know where I got the Fireball + Fireball + Getindare = 13 mana. It's 15 now, and would be 17 if GETINDARE was nerfed. It's also 15 when you take Mystic Balance, so I really don't have a clue how I got there.

But limiting the spam would probably be a good idea in any case, unless they simply take the dodge prediction off.
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