by Darvin on Fri Jan 11, 2013 4:48 pm
Well, poison is still horrible for low-level characters. I'll give APHEELSIK another shot, but I somehow doubt this will rescue it from the "convert on sight" status it had as of the last version. I still say the glyph needs some heavy front-loading so it's useful for low-level characters.
On-attack poison looks like it's balanced on the presumption that you're a Monk. I can't see non-monks getting any use out of numbers this low. The Gorgon's current numbers look like a bare minimum low-ball. If she keeps these low numbers, she'll need to lose her attack bonus penalty.
Also you'll need to buff mystic balance now, since it affects too few glyphs. It only benefitted five glyphs (two of which it only has half-effect on), and you just removed one of them. In fact, APHEELSIK arguably had the strongest synergy with this boon of any glyph to begin with, so that's a pretty significant reduction in its utility. Mystic Balance was already borderline underpowered to begin with, so it definitely needs help now.
Finally, please don't let the Transmuter fall through the cracks. Stacking strength bonus was a core class feature and he needs a counter-buff now that you've taken it away.